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  1. my-neovim-config my-neovim-config Public

    My personal Neovim config files built using Lazy.nvim, with treesitter, telescope, agentic plugins, DAP, and others.

    Lua

  2. simple-wgpu-renderer simple-wgpu-renderer Public

    GPU 3D renderer sample project built with WGPU, winit, and egui. Comes with a basic Blinn-Phong shading pipeline.

    Rust

  3. aseprite-texture-map-generator aseprite-texture-map-generator Public

    All-In-One Aseprite texture map generator extension for quick generation of Normal Map, Height Map, and others. Supports batch processing of image layers and frames.

    Lua 3

  4. svg-morph svg-morph Public

    Simple web-based tool for morphing SVG images, able to chain multiple SVGs together to create animations and export in variable resolutions up to 4K.

    JavaScript

  5. odin-raylib-compute-shader-example odin-raylib-compute-shader-example Public

    Example project for running a Compute Shader using Odin with Raylib 6 bindings.

    Odin

  6. mini-renderer mini-renderer Public

    3D software graphics rendering engine written in C++, supports shading, shadow maps, SSAO, etc.

    C++