Fix layer settings for shader_debugPrintf and reenable iOS Simulator execution#1498
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marty-johnson59 merged 6 commits intoKhronosGroup:mainfrom Mar 9, 2026
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…ettings framework (iOS Simulator)
asuessenbach
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Mar 2, 2026
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asuessenbach
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Great catches!
Thanks a lot for the corrections.
gary-sweet
approved these changes
Mar 6, 2026
SaschaWillems
approved these changes
Mar 6, 2026
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Description
This PR contains the following:
get_instance_create_info_extensions()- all platforms.VK_KHR_portability_enumerationmandatory - should be optional.Fixes #1496 and #1497.
Tested with Vulkan SDK 1.4.341 on: a) Windows 11, b) macOS Sequoia 15.7.4 (MoltenVK and KosmicKrisp), and c) iOS 26.2 on iOS Simulator.
General Checklist:
Please ensure the following points are checked:
Note: The Samples CI runs a number of checks including:
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batchcommand line argument to make sure all samples still work properlySample Checklist
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