French student, developer ๐ซ๐ท โ systems programming, embedded, and native apps. Pushing code to GitHub since age 12 โ from Discord bots and Minecraft plugins to Rust internals today.
๐ Website ยท ๐ป code.julman.fr ยท ๐ฆ @JulMan_Dev
Rust is my main tool โ const generics, proc macros, FFI, no_std. I like
projects that sit close to the metal: interpreters, JIT compilers, FFI
bridges between Rust and Objective-C/Swift, binary format parsing. I'm
also comfortable with C/C++, TypeScript, and Python for tooling.
- cpge โ Rust math library for CPGE-level mathematics, with a Swift/Rust FFI bridge for cross-platform AppKit graphics
- nbt-editor โ macOS
Minecraft NBT editor; Rust core (
NBTKit) linked to an Objective-C GUI viaobjc2 - brainfuck โ brainfuck interpreter, JIT compiler, and transpiler to C, with a small runtime library
- fers โ a small stack-based/concatenative language written in Rust
- craftmodlite โ a large Minecraft mod (1.12.2): custom item transport networks, recipes, tile abstractions
Started at 12, way too young in hindsight, but it stuck. Went through Discord bots and Bukkit/Forge plugins, picked up TypeScript and Python along the way, and have spent the last while going deeper into Rust, FFI, and low-level systems work.
Rust โ C โ Objective-C โ TypeScript โ Python


