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fix(list): keep touch panning off the Angular zone and idle items inert#17471
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[WIP] Fix lag during continuous touch scrolling in igxFor
fix(list): keep touch panning off the Angular zone and idle items inert
Jul 30, 2026
…ization-lag-in-igxlist
ChronosSF
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July 31, 2026 13:16
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After HammerJS was replaced with native pointer/touch handling, continuous finger dragging over an
igxFor-virtualizedigx-liststutters and lags behind the gesture.Root cause
IgxListItemComponentattaches itsIgxTouchManagerlisteners inside the Angular zone, so everypointermoveof a drag schedules a fullApplicationRef.tick(). The previousHammerGesturesManagerbound listeners viaNgZone.runOutsideAngular(). With eager change detection and impure pipes over 100k records, this dominates the frame budget.allowLeftPanning/allowRightPanningboth default tofalse). Tracking takes a pointer capture on the item and callspreventDefault()on everytouchmove, so idle items actively interfere with the scroll-inertia touch scrolling.Changes
IgxTouchManagerOptions(core/src/core/touch.ts) — two new optional,@internaloptions:ngZone— listeners are attached withrunOutsideAngular(); only the discrete callbacks (pointerDown,panStart,panEnd,panCancel,tap,swipe) re-enter viangZone.run(). The high-frequencypanMovedeliberately stays outside.canStart— predicate evaluated onpointerdown; returningfalseskips the gesture entirely (no pointer capture, notouchmovepreventDefault).IgxListItemComponent— opts into both.panMoveonly writes DOM (transform,visibility), so it needs no change detection; the emitting callbacks still run in the zone.touchmovedefaults;panMovemust run outside the zone whilepanStart/panEndrun inside.canStartis evaluated lazily per gesture, so runtime changes to the list's panning inputs are picked up without recreating the manager; headers never track.