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Make the 3D GTA with a map a themeable starter - #1083
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4ian merged 2 commits intoOct 14, 2026
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October 14, 2026 11:30
Move it to starting-3d-grand-theft-auto-with-a-map and map its objects to theme slots: its buildings, town trees, cones and barriers, the models of its scattered forests and bushes, the four layers of its terrain (ground, road, rock and pavement, with their normal maps) and the colors of its grass. The tunnel is kept as it is. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01Wa8uKpYuQrYqGYnqGCsquj
Terrain3D gets the empty collision surface of scattered models without trunk collisions (GDevelopApp/GDevelop-extensions#2310), and ThirdPersonCamera its latest version (1.9.0). Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01Wa8uKpYuQrYqGYnqGCsquj
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Turns the 3D GTA with a map (#1081, with its scattered forests from #1084 and its tunnel from #1089, all merged) into a starter that themes can re-skin, ground and forests included.
Targets the branch of #1082 (theme support for custom objects and scattered models), which is rebased on the latest
main. Merge order: #1082, then this one.What changed
examples/3d-gta-with-a-mapis moved toexamples/starting-3d-grand-theft-auto-with-a-map: onlystarting-*folders are starters, and only starters are themed. The game is unchanged.theme-slots.jsonmaps:building.tower;Modelproperty) tonature.tree, the scattered bushes tonature.grass, the cones and barriers toprop.obstacle;terrain.ground,terrain.road,terrain.rockandterrain.pavement, with their normal maps;terrain.grass.baseandterrain.grass.tip.mainbranch of the extensions repository: Terrain3D (empty collision surface of scattered models without trunk collisions, Give scattered models without trunk collisions an empty collision surface GDevelop-extensions#2310) and ThirdPersonCamera 1.9.0.How it was tested
checkStarterThemeSlotspasses for all the starters, and every theme applies to it withapplyThemeToStarter.node scripts/run-gameplay-tests.js.Not checked
🤖 Generated with Claude Code
https://claude.ai/code/session_01Wa8uKpYuQrYqGYnqGCsquj