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4 changes: 4 additions & 0 deletions automated_updates_data.json
Original file line number Diff line number Diff line change
Expand Up @@ -104,6 +104,10 @@
{
"date": "2026-07-07",
"summary": "Improved keyboard docs: added 'Key just pressed' (held vs one-frame) and 'Any key released' conditions, control-remapping note, and a reference list of valid key names"
},
{
"date": "2026-08-15",
"summary": "Improved screenshot extension docs: documented desktop-only limitation (no web/mobile support) and automatic .png extension appending"
}
]
}
8 changes: 6 additions & 2 deletions docs/gdevelop5/all-features/screenshot/index.md
Original file line number Diff line number Diff line change
Expand Up @@ -7,6 +7,10 @@ This extension lets you save a screenshot of the running game in a specified fol

Note: As of GDevelop 5.0.0-beta92 the screenshot action is no longer an extension. Just add an action and search for `screenshot` or go to `Other Actions`/`Screenshot`/`Take screenshot`.

!!! warning

Taking a screenshot is only supported when the game runs as a **desktop application** (Windows, Linux or macOS). It does nothing when the game runs on the **web** or on **mobile**, because those platforms don't allow writing files directly to the file system.

### Actions

#### Take screenshot
Expand All @@ -17,9 +21,9 @@ Use this action to save a screenshot of everything which is currently drawn on t

**Save path**: The file path where the screenshot should be saved.

The save path needs to be an absolute path on the file system (Like "C:\MyFolder\MyScreenshot.png" on Windows)'
The save path needs to be an absolute path on the file system (Like "C:\MyFolder\MyScreenshot.png" on Windows).

Relative paths are not supported.
Relative paths are not supported. If the path doesn't already end with `.png`, the extension automatically appends it, so the file is always saved as a PNG image.

!!! note

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