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feat: add entity nbt writing and player skin changes to the plugin api - #23
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Two functions appended to the end of the API table, still 1.0.6 since that version has not shipped:
entitySetNbt: loads a non-player entity from little-endian NBT, as the server does from a save, and shows the result to the players who see it.playerSetSkin: gives a player a classic skin (RGBA, at most 128 by 128) and shows it to everyone.Exposed in the C++ wrapper (
Entity::setNbt,Player::setSkin), in Java and infalcon.wit. The server side is in the matching Falcon pull request.