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feat: freeze vars/switches vs game overwrite
CI
#77:
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fix: map edits silently not applied in game
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#76:
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fix: black map after visible + undo
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#75:
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fix: event save wiped sprites + simple/expanded editor
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#74:
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feat: self-switches live + lever fix
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#73:
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feat: talking no-channel dialog + channel_diag
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#72:
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feat: map teleport fix + event live panel + switch flip
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#71:
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fix: silent CDP disconnect fakes Connected, cheats dead
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#70:
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fix: Unity load-bytes broke MB harvest + WinError 5
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#69:
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fix: Unity apply writes nothing + game won't launch
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#68:
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feat: translate dialog without legacy dropdown + src-lang quick toggles
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#67:
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b8e63b0
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chore: regen spec with dynamic libs
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#66:
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fix: collect_dynamic_libs instead of missing collect_binaries
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#65:
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fix: Unity typetree DLLs in exe + lang split + JSON filter
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#64:
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1m 43s
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feat: Unity exe-fixes + cut memory-pull + lang split + JSON filter
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#63:
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feat: Unity file-core + fix RPGM cheats/teleport/position
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#62:
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3m 15s
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feat(7.16): TM 2.0 reuse, atomic writes, cheats/CDP stability, dark-o…
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#61:
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7e8b2aa
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2m 59s
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Update FUNDING.yml
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#60:
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cb1cec7
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3m 2s
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feat(7.13): translation coverage and safety across RPGM/RenPy/Twine
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#59:
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fix(7.6): SyntaxError from raw U+2028/29 in translated .js + code-lit…
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#58:
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fix(7.5): RPG Maker launch for any exe + full menu coverage
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#57:
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2m 47s
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fix(parser): filter true/false code strings in MZ plugin args (357/65…
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#56:
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fix(7.4): RPG Maker hybrid translation + ReferenceError/audio fixes
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#55:
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feat(7.3): RPGM runtime-overlay translation (variant 3, game files un…
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#54:
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1762d30
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feat(7.2): Twine live translation over WebSocket (free built-in Googl…
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#53:
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fb059be
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2m 31s
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