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Application was crashing due to unhandled exceptions when game directory was not set: - ArgumentNullException from null Perks/Buffs collections in XmlService - DirectoryNotFoundException in IconService looking for pak files Fixes: - Initialize Perks and Buffs collections with empty lists in XmlService - Add GameDirectory and file existence checks in IconService.GetBase64Icon - Validate game directory in NewMod.StartModding with user-friendly error - Add null-safe access to XmlService collections in all ModItem components
Game installations don't have a Mods folder by default. Added checks to: - Create the folder in InitiateModCollections if missing - Skip enumeration in DeleteMod if folder doesn't exist
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Summary
Fix application crash when user clicks "Start Modding" without having configured the game directory.
When the application is first downloaded, the game directory is not configured by default. Additionally, fresh game installations don't have a "Mods" folder. Attempting to create a new mod in this state caused the application to crash due to:
ArgumentNullExceptionfrom null Perks/Buffs collections in XmlServiceDirectoryNotFoundExceptionin IconService looking for pak files in wrong locationDirectoryNotFoundExceptionin ModService when Mods folder doesn't existChanges
Test plan
This resolves "Unset Game Direct cause the crash when create new mod." on nexusmods