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15 changes: 13 additions & 2 deletions plugin_sa/game_sa/enums/eWeaponType.h
Original file line number Diff line number Diff line change
Expand Up @@ -57,5 +57,16 @@ enum eWeaponType : unsigned int
WEAPONTYPE_PARACHUTE = 0x2E,
WEAPONTYPE_UNUSED = 0x2F,
WEAPONTYPE_ARMOUR = 0x30,
WEAPONTYPE_FLARE = 0x3A
};

// these are possible ways to die
WEAPONTYPE_RAMMEDBYCAR = 0x31,
WEAPONTYPE_RUNOVERBYCAR = 0x32,
WEAPONTYPE_EXPLOSION = 0x33,
WEAPONTYPE_UZI_DRIVEBY = 0x34,
WEAPONTYPE_DROWNING = 0x35,
WEAPONTYPE_FALL = 0x36,
WEAPONTYPE_UNIDENTIFIED = 0x37, // Used for damage being done
WEAPONTYPE_ANYMELEE = 0x38,
WEAPONTYPE_ANYWEAPON = 0x39,
WEAPONTYPE_FLARE = 0x3A
};