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Check that sim-side tile SExtractor reproduces the DR6 detections data uses #929

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@cailmdaley

Since #897, data takes its tile galaxy sample from the UNIONS DR6 catalogue, while image simulations detect with ShapePipe's own tile SExtractor run, configured with MegaPipe-like parameters (default_tile.sex: threshold 1.0, minarea 3, 7x7 FWHM-3 kernel, DEBLEND_MINCONT 0.002, BACK_SIZE 512). Shear calibration from the sims assumes the two selections match: detection-dependent multiplicative bias, blending, and the neighbour footprints used for masking (catalogue_neighbour_marking). Nothing checks this on output. SExtractor version, weights and background inputs can all differ from MegaPipe's run.

Proposed check: run tile_detection=sextractor on a handful of data tiles and match against DR6, comparing completeness and purity vs magnitude and size, and the deblend rate. The Nibi run already has one such pair (tile 202.301: 35,924 of 36,065 objects match within 2 px). If they agree, cite the result in the detection.detection_threshold_policy record; if not, tune default_tile.sex or record the mismatch as a calibration systematic.

Claude Opus 5.5 on behalf of Cail

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