Improve Welcome the Darkness AI - #11710
Open
Nerdslayer wants to merge 1 commit into
Open
Conversation
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.This suggestion is invalid because no changes were made to the code.Suggestions cannot be applied while the pull request is closed.Suggestions cannot be applied while viewing a subset of changes.Only one suggestion per line can be applied in a batch.Add this suggestion to a batch that can be applied as a single commit.Applying suggestions on deleted lines is not supported.You must change the existing code in this line in order to create a valid suggestion.Outdated suggestions cannot be applied.This suggestion has been applied or marked resolved.Suggestions cannot be applied from pending reviews.Suggestions cannot be applied on multi-line comments.Suggestions cannot be applied while the pull request is queued to merge.Suggestion cannot be applied right now. Please check back later.
Description
Improves the AI's handling of Welcome the Darkness so it does not cast the spell for a dangerously low X value simply because that is the maximum it can currently afford.
The AI now uses the following thresholds:
The AI also avoids casting the spell when the resulting life total would allow an opponent to deal lethal combat damage during the next predicted combat. This prediction includes the X/X flying Demon created by the spell as a prospective blocker.
The shared combat prediction logic was extended to support additional virtual blockers alongside excluded blockers. Both collections are applied, with exclusions taking precedence.
AI assisted in these changes.
Fixes #11708