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4 changes: 4 additions & 0 deletions apps/desktop-gpui/kernels/Cargo.toml
Original file line number Diff line number Diff line change
Expand Up @@ -26,3 +26,7 @@ harness = false
[[bench]]
name = "png_encode"
harness = false

[[bench]]
name = "screenshot_mask"
harness = false
95 changes: 95 additions & 0 deletions apps/desktop-gpui/kernels/benches/screenshot_mask.rs
Original file line number Diff line number Diff line change
@@ -0,0 +1,95 @@
use cap_gpui_kernels::screenshot as candidate;
use std::{hint::black_box, time::Instant};

type MaskFilter = fn(&[u8], u32, u32, (u32, u32, u32, u32), bool, f64) -> Option<image::RgbaImage>;

fn main() {
println!("workload,sample,before_ns,after_ns");
for (name, frame, region, level) in [
(
"1080p-400x300-default",
(1920u32, 1080u32),
(200, 150, 400, 300),
16.,
),
("1080p-400x300-fine", (1920, 1080), (200, 150, 400, 300), 4.),
(
"4k-1200x800-default",
(3840, 2160),
(600, 400, 1200, 800),
16.,
),
(
"4k-1200x800-coarse",
(3840, 2160),
(600, 400, 1200, 800),
50.,
),
("4k-full-default", (3840, 2160), (0, 0, 3840, 2160), 16.),
] {
let rgba: Vec<u8> = (0..frame.0 as usize * frame.1 as usize * 4)
.map(|i| (i.wrapping_mul(31) % 251) as u8)
.collect();
let run = |f: MaskFilter| {
let start = Instant::now();
let image = f(
black_box(&rgba),
black_box(frame.0),
black_box(frame.1),
black_box(region),
black_box(true),
black_box(level),
);
(start.elapsed().as_nanos(), black_box(image))
};
assert_eq!(
run(baseline::mask_filter).1.unwrap().into_raw(),
run(candidate::mask_filter).1.unwrap().into_raw(),
"{name}"
);
for sample in 0..25 {
let (old, new) = if sample % 2 == 0 {
let old = run(baseline::mask_filter).0;
(old, run(candidate::mask_filter).0)
} else {
let new = run(candidate::mask_filter).0;
(run(baseline::mask_filter).0, new)
};
if sample >= 5 {
println!("{name},{},{old},{new}", sample - 5);
}
}
}
}

mod baseline {
pub fn mask_filter(
rgba: &[u8],
frame_width: u32,
_frame_height: u32,
(x0, y0, width, height): (u32, u32, u32, u32),
_pixelate: bool,
level: f64,
) -> Option<image::RgbaImage> {
let stride = frame_width as usize * 4;
let mut copied = Vec::with_capacity(width as usize * height as usize * 4);
for row in 0..height {
let start = (y0 + row) as usize * stride + x0 as usize * 4;
copied.extend_from_slice(&rgba[start..start + width as usize * 4]);
}
let source = image::RgbaImage::from_raw(width, height, copied)?;
let block = (level.round() as u32).max(2);
let small = image::imageops::resize(
&source,
(width / block).max(1),
(height / block).max(1),
image::imageops::FilterType::Nearest,
);
Some(image::imageops::resize(
&small,
width,
height,
image::imageops::FilterType::Nearest,
))
}
}
128 changes: 110 additions & 18 deletions apps/desktop-gpui/kernels/src/screenshot.rs
Original file line number Diff line number Diff line change
Expand Up @@ -268,39 +268,131 @@ pub fn mask_filter(
}

let (x0, y0, width, height) = region;
if pixelate {
let block = (level.round() as u32).max(2);
return pixelate_region(rgba, stride, region, block);
}

let mut copied = Vec::with_capacity(width as usize * height as usize * 4);
for row in 0..height {
let start = (y0 + row) as usize * stride + x0 as usize * 4;
copied.extend_from_slice(&rgba[start..start + width as usize * 4]);
}
let source = image::RgbaImage::from_raw(width, height, copied)?;

let processed = if pixelate {
let block = (level.round() as u32).max(2);
let factor = ((level / 4.).round() as u32).max(2);
let small = image::imageops::resize(
&source,
(width / factor).max(1),
(height / factor).max(1),
image::imageops::FilterType::Triangle,
);
Some(image::imageops::resize(
&small,
width,
height,
image::imageops::FilterType::Triangle,
))
}

fn pixelate_region(
rgba: &[u8],
stride: usize,
(x0, y0, width, height): (u32, u32, u32, u32),
block: u32,
) -> Option<image::RgbaImage> {
let columns: Vec<usize> = pixelated_samples(width, block)
.map(|x| (x0 as usize + x) * 4)
.collect();
let row_bytes = width as usize * 4;
let mut pixels = Vec::with_capacity(row_bytes * height as usize);
let mut previous = None;
for y in pixelated_samples(height, block) {
if previous == Some(y) {
pixels.extend_from_within(pixels.len() - row_bytes..);
continue;
}
let row = &rgba[(y0 as usize + y) * stride..];
for &offset in &columns {
pixels.extend_from_slice(&row[offset..offset + 4]);
}
previous = Some(y);
}
image::RgbaImage::from_raw(width, height, pixels)
}

fn pixelated_samples(size: u32, block: u32) -> impl Iterator<Item = usize> {
let small = (size / block).max(1);
(0..size).map(move |x| nearest_sample(nearest_sample(x, small, size), size, small) as usize)
}

fn nearest_sample(output: u32, input: u32, output_size: u32) -> u32 {
let ratio = input as f32 / output_size as f32;
let sample = ((output as f32 + 0.5) * ratio).floor() as i64;
sample.clamp(0, i64::from(input) - 1) as u32
}

#[cfg(test)]
mod tests {
use super::*;

fn reference_pixelate(
rgba: &[u8],
frame_width: u32,
(x0, y0, width, height): (u32, u32, u32, u32),
block: u32,
) -> Vec<u8> {
let source = image::imageops::crop_imm(
&image::RgbaImage::from_raw(
frame_width,
(rgba.len() / 4) as u32 / frame_width,
rgba.to_vec(),
)
.unwrap(),
x0,
y0,
width,
height,
)
.to_image();
let small = image::imageops::resize(
&source,
(width / block).max(1),
(height / block).max(1),
image::imageops::FilterType::Nearest,
);
image::imageops::resize(&small, width, height, image::imageops::FilterType::Nearest)
} else {
let factor = ((level / 4.).round() as u32).max(2);
let small = image::imageops::resize(
&source,
(width / factor).max(1),
(height / factor).max(1),
image::imageops::FilterType::Triangle,
);
image::imageops::resize(&small, width, height, image::imageops::FilterType::Triangle)
};

Some(processed)
}
.into_raw()
}

#[cfg(test)]
mod tests {
use super::*;
#[test]
fn pixelate_matches_two_nearest_resizes() {
let (frame_width, frame_height) = (61u32, 47u32);
let rgba: Vec<u8> = (0..frame_width * frame_height * 4)
.map(|i| (i.wrapping_mul(37) % 251) as u8)
.collect();
for region in [
(0, 0, 61, 47),
(3, 5, 1, 1),
(4, 4, 0, 9),
(4, 4, 9, 0),
(7, 2, 13, 29),
(60, 0, 1, 47),
(10, 11, 50, 36),
] {
for level in [1., 2., 2.6, 3., 7., 16., 40., 100.] {
let block = (f64::round(level) as u32).max(2);
let actual =
mask_filter(&rgba, frame_width, frame_height, region, true, level).unwrap();
assert_eq!(actual.dimensions(), (region.2, region.3));
assert_eq!(
actual.into_raw(),
reference_pixelate(&rgba, frame_width, region, block),
"{region:?} at {level}"
);
}
}
}

fn reference_blit(
dst: &mut [u8],
Expand Down
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