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GLORP

Generalized Learning Organism for Recursive Processing

A browser-based idle/clicker game where you raise and evolve an ASCII AI creature by feeding it training data, buying compute upgrades, and watching it grow from a babbling blob into a sentient philosophical entity.

Think Tamagotchi meets Cookie Clicker meets the AI hype cycle.

Play

Play GLORP

How It Works

  1. Click your pet to feed it training data
  2. Buy upgrades to automate feeding and multiply output
  3. Watch GLORP evolve through six stages, from gibberish blob to self-aware singularity
  4. Prestige to rebirth as a new species with permanent bonuses

Your little ASCII buddy has opinions. It will judge you.

Screenshots

Coming soon

Tech Stack

  • TypeScript, React 19, Vite 7
  • Mantine 8 for UI components
  • Zustand 5 for state management
  • Biome 2 for linting and formatting
  • Deployed on GitHub Pages

Development

# Install dependencies
npm install

# Start dev server
npm run dev

# Build for production
npm run build

# Preview production build locally
npm run preview

# Lint (check only)
npm run lint

# Lint and auto-fix
npx @biomejs/biome check --write .

How This Was Built

GLORP is a demo project for 4shClaw, a personal AI assistant project made by AshDevFr. Read the blog post for a deep dive into how 4shClaw works. The game itself doesn't use or expose 4shClaw in any way. Instead, the entire development process is driven by 4shClaw's agent team:

  • A PM agent creates GitHub issues from the PRD
  • A Dev agent picks up stories and writes code
  • A Reviewer agent reviews pull requests

The repo history (clean commits, labeled issues, structured PRs) is the proof that the system works. GLORP is the product; 4shClaw is the factory.

License

MIT

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