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- Add UIApplication extension with keyRootViewController property - Replace deprecated keyWindow calls with keyRootViewController - Fixes #6 Co-authored-by: leesam <2sem@users.noreply.github.com>
Pull Request ReviewSummaryThis PR addresses the iOS 13.0 deprecation warning for Code Quality & Best Practices✅ Positive Points
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@claude thereviewer mentioned UIApplication.shared.connectedScenes
.first(where: { $0.activationState == .foregroundActive }) |
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Claude finished @2sem's task in 1m 34s —— View job Implemented foregroundActive scene selection ✓I've successfully implemented the reviewer's suggestion to improve multi-scene handling in the Changes MadeImproved Scene Selection Logic (GADManager/GADManager.swift:14-35)
Enhanced Code Quality
Implementation DetailsThe new implementation follows a two-tier approach:
This approach addresses the critical race condition issue identified in the review where Completed Tasks
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- Added foregroundActive scene selection logic for better multi-scene app support - Added fallback to any connected scene if no foreground active scene exists - Changed extension access level to private to avoid namespace pollution - Added comprehensive documentation comments Co-authored-by: leesam <2sem@users.noreply.github.com>
Code Review: Fix iOS 13.0 keyWindow deprecation warningSummaryThis PR successfully addresses the iOS 13.0 deprecation warning for ✅ Strengths
🔍 Code Quality & Best PracticesIssue 1: Redundant
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@claude we have already UIApplication+.swift |
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Claude finished @2sem's task in 1m 1s —— View job Analysis of UIApplication extension placementThanks for pointing that out! I've reviewed both files and you're absolutely right - there's already a dedicated file for UIApplication extensions. Current SituationExisting file:
Current PR implementation:
RecommendationThe
Implementation ApproachSince the extension is marked Option A: Keep it private (recommended for this use case) // In UIApplication+.swift, add at the bottom:
/// Private extension for internal GADManager use only
private extension UIApplication {
/// Returns the root view controller of the key window in the active scene.
/// For multi-scene apps, prioritizes the foreground active scene with fallback logic.
/// - Returns: The root view controller, or nil if no valid scene/window is found.
var keyRootViewController: UIViewController? {
// Current implementation...
}
}Option B: Make it internal/public Additional NotesWhile reviewing, I also noticed the same issues from my previous review still apply:
Would you like me to:
Todo List
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@claude Move the extension to UIApplication+.swift keeping it private |
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Claude finished @2sem's task in 1m 40s —— View job Successfully moved keyRootViewController extension ✓Changes MadeRefactored Extension Location (Commit: 5e96586)
Benefits
Files Changed
The extension retains all its functionality:
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- Moved private extension from GADManager.swift to UIApplication+.swift - Fixed UIApplication.shared to use self within extension - Improves code organization by consolidating UIApplication extensions Co-authored-by: leesam <2sem@users.noreply.github.com>
Code Review - PR #7: Fix iOS 13.0 keyWindow deprecation warningSummaryThis PR successfully addresses the iOS 13.0 deprecation warning for ✅ Strengths
🔍 Code Quality & Best PracticesGood:
Suggestions:
🐛 Potential IssuesCritical:
⚡ Performance Considerations
🔒 Security ConcernsNo security issues identified. The changes are purely related to UI window management. 🧪 Test CoverageMissing:
Manual Testing Needed:
📋 Action ItemsBefore Merge:
Nice to Have: 📝 Additional Notes
Overall Assessment: Good fix for the deprecation warning, but has a critical iOS 12 compatibility issue that must be addressed before merging. Once the version compatibility is resolved, this PR will be ready to merge. |
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@gemini-cli /review kk |
Summary
Fixed the iOS 13.0 deprecation warning for
keyWindowas described in issue #6.Changes
keyRootViewControllerpropertykeyWindowcalls withkeyRootViewControllerat lines 463 and 467Closes #6
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