From 6efb418e52cad5fa8f0c498167747513c668aea6 Mon Sep 17 00:00:00 2001 From: Adan Wodzinski Date: Sun, 9 Nov 2025 21:39:56 -0600 Subject: [PATCH] fix sdl3 gpu prepare draw data function --- src/backend_sdl3_gpu.zig | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/backend_sdl3_gpu.zig b/src/backend_sdl3_gpu.zig index 8d1796c..0628d77 100644 --- a/src/backend_sdl3_gpu.zig +++ b/src/backend_sdl3_gpu.zig @@ -44,7 +44,7 @@ pub fn render() void { pub fn prepareDrawData( command_buffer: *const anyopaque, // SDL_GPUCommandBuffer ) void { - Imgui_ImplSDLGPU3_PrepareDrawData(gui.getDrawData(), command_buffer); + ImGui_ImplSDLGPU3_PrepareDrawData(gui.getDrawData(), command_buffer); } pub fn renderDrawData( @@ -65,7 +65,7 @@ pub fn renderDrawData( extern fn ImGui_ImplSDLGPU3_Init(info: *const anyopaque) bool; extern fn ImGui_ImplSDLGPU3_Shutdown() void; extern fn ImGui_ImplSDLGPU3_NewFrame() void; -extern fn Imgui_ImplSDLGPU3_PrepareDrawData( +extern fn ImGui_ImplSDLGPU3_PrepareDrawData( draw_data: *const anyopaque, command_buffer: *const anyopaque, // SDL_GPUCommandBuffer ) void;