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Releases: voxeet/comms-sdk-cpp

1.1.0-beta.1

18 Mar 13:30

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1.1.0-beta.1 Pre-release
Pre-release

Features

  • Introduced the join method that allows joining a conference as a user who can send and receive media. Additionally, this version of the SDK introduces the following methods that allow the local participant to send media to the conference:

    • start_audio: Starts audio transmission between the local client and a conference
    • stop_audio: Stops audio transmission between the local client and a conference
    • start_video: Starts video transmission between the local client and a conference
    • stop_video: Stops video transmission between the local client and a conference
    • set_media_source: Sets the Media Source instance as the Media Source for the SDK
    • set_audio_processing: Enables and disables audio processing of the local audio stream that is sent to the conference
  • The SDK now supports the ability to inject Audio and Video streams into the conference using the Media Injector API and the Default Media Injector Plugin.

  • The SDK now supports the ability to capture and store remote audio and video data using the Media Recorder API and the Default Media Recorder Plugin.

Changes

1.0.3

23 May 12:30

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Bug Fixes

Fixed the Websocket URL to prevent the Websocket handshake from failing after a backend update.

1.0.2

09 May 10:22

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Changes

Updated the root CA certificate used by the SDK to validate HTTP requests. Users who prefer to stay on SDK 1.0.1 need to update the certificate file with the new content, as described in this documentation.

1.0.1

24 Mar 13:35

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Bug Fixes

Fixed an issue that occurs when participants joining from Chrome browsers with disabled cameras causes the storing of invalid track IDs in the recording metadata file.

1.0.0

15 Mar 16:48

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Features

Introduced a new Server C++ SDK platform that provides the ability to record and store high-quality voice and video calls on your server. With the SDK, you can create an application that enters Dolby.io conferences and records the incoming audio and video streams for desired conference participants. The SDK additionally allows listeners to send and receive messages during conferences.

For more information, see the Server C++ SDK Overview and Getting Started.

1.0.0-beta.1

27 Jan 12:35

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1.0.0-beta.1 Pre-release
Pre-release

Features

Introduced a new Server C++ SDK platform that provides the ability to record and store high-quality voice and video calls on your server. With the SDK, you can create an application that enters Dolby.io conferences and records the incoming audio and video streams for desired conference participants. For more information, see the Server C++ SDK Overview and Getting Started.