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Update for 2.5.3 release
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docs/.buildinfo

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# Sphinx build info version 1
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# This file hashes the configuration used when building these files. When it is not found, a full rebuild will be done.
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config: 15cdc79de79cedec229ed6d21d0af612
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config: 135432971695597e094c4d465df306dc
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tags: 645f666f9bcd5a90fca523b33c5a78b7
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docs/_sources/api/sdk/device_management.rst.txt

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.. doxygenstruct:: dolbyio::comms::video_device_error
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:project: C++ SDK
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.. doxygenstruct:: dolbyio::comms::screen_share_error
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:project: C++ SDK
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.. _devman_models:
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Device Structs

docs/_sources/api/sdk/video.rst.txt

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Video Service
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=============
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.. note::
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The Video Service is considered to be in Beta phase on Linux systems.
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The Video Service allows managing the local participant's video stream as well as attaching a Video Sink to remote video streams.
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Video interface
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.. _vid_frame_handle:
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Video Forwarding Startegy
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_________________________
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Using the :cpp:enum:`Video Forwarding Strategy <dolbyio::comms::video_forwarding_strategy>` option when :cpp:func:`joining a conference <dolbyio::comms::services::conference::join>` applications can set how many video streams they want forwarded to them. They can then :cpp:func:`subscribe <dolbyio::comms::utils::vfs_event::add_event_handler>` to the :cpp:class:`vfs event <dolbyio::comms::utils::vfs_event>` which can be used to know which participants streams are being forwarded to them at a given time and thus which streams to render.
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.. doxygenstruct:: dolbyio::comms::utils::vfs_event
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Video frame handling
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--------------------
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---------------------
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#include <dolbyio/comms/media_engine/media_engine.h>
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The application can use the :cpp:class:`video frame handling <dolbyio::comms::video_frame_handler>` capabilities of the SDK to process captured :cpp:class:`VideoFrames <dolbyio::comms::video_frame>`. The frame handler is an interface providing a :cpp:class:`Video Sink <dolbyio::comms::video_sink>` and a :cpp:class:`Video Source <dolbyio::comms::video_source>`, thus inserting the frame handler into the video capture pipeline allows the application to receive, process, and then inject

docs/_static/documentation_options.js

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var DOCUMENTATION_OPTIONS = {
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URL_ROOT: document.getElementById("documentation_options").getAttribute('data-url_root'),
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VERSION: '2.5.2',
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VERSION: '2.5.3',
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docs/api/coresdk.html

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<meta charset="utf-8" /><meta name="generator" content="Docutils 0.19: https://docutils.sourceforge.io/" />
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<meta name="viewport" content="width=device-width, initial-scale=1.0" />
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<title>Core API &mdash; C++ SDK 2.5.2 documentation</title>
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<title>Core API &mdash; C++ SDK 2.5.3 documentation</title>
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docs/api/injection/audio.html

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<meta charset="utf-8" /><meta name="generator" content="Docutils 0.19: https://docutils.sourceforge.io/" />
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<title>Audio &mdash; C++ SDK 2.5.2 documentation</title>
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<title>Audio &mdash; C++ SDK 2.5.3 documentation</title>
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