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5 files changed

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-9
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samples/LibVLCSharp.MAUI.Sample/LibVLCSharp.MAUI.Sample.csproj

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<PropertyGroup>
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<TargetFrameworks>net9.0-android;net9.0-ios</TargetFrameworks>
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<TargetFrameworks Condition="$([MSBuild]::IsOSPlatform('windows'))">$(TargetFrameworks);net8.0-windows10.0.19041.0</TargetFrameworks>
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<TargetFrameworks Condition="$([MSBuild]::IsOSPlatform('windows'))">$(TargetFrameworks);net9.0-windows10.0.19041.0</TargetFrameworks>
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<OutputType>Exe</OutputType>
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<RootNamespace>LibVLCSharp.MAUI.Sample</RootNamespace>
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<UseMaui>true</UseMaui>

samples/LibVLCSharp.WinUI.Sample/LibVLCSharp.WinUI.Sample.csproj

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</ItemGroup>
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<ItemGroup>
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<PackageReference Include="Microsoft.WindowsAppSDK" Version="1.5.240627000" />
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<PackageReference Include="Microsoft.Windows.SDK.BuildTools" Version="10.0.26100.1" />
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<PackageReference Include="Microsoft.WindowsAppSDK" Version="1.8.251106002" />
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<PackageReference Include="Microsoft.Windows.SDK.BuildTools" Version="10.0.26100.6901" />
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<PackageReference Include="VideoLAN.LibVLC.Windows" Version="3.0.18" />
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<Manifest Include="$(ApplicationManifest)" />
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</ItemGroup>

samples/MAUI/LibVLCSharp.MAUI.Sample.MediaElement/LibVLCSharp.MAUI.Sample.MediaElement.csproj

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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFrameworks>net9.0-android;net9.0-ios</TargetFrameworks>
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<TargetFrameworks Condition="$([MSBuild]::IsOSPlatform('windows'))">$(TargetFrameworks);net8.0-windows10.0.19041</TargetFrameworks>
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<TargetFrameworks Condition="$([MSBuild]::IsOSPlatform('windows'))">$(TargetFrameworks);net10.0-windows10.0.19041</TargetFrameworks>
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<OutputType>Exe</OutputType>
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<RootNamespace>LibVLCSharp.MAUI.Sample.MediaElement</RootNamespace>
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<UseMaui>true</UseMaui>
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<SingleProject>true</SingleProject>
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<ImplicitUsings>enable</ImplicitUsings>
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<LangVersion>latest</LangVersion>
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<WindowsPackageType>None</WindowsPackageType>
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<WindowsPackageType>None</WindowsPackageType>
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<WindowsAppSDKSelfContained>true</WindowsAppSDKSelfContained>
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<DisableWinAppSDKPriGeneration>true</DisableWinAppSDKPriGeneration>
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<!-- Display name -->
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<ApplicationTitle>LibVLCSharp.MAUI.Sample.MediaElement</ApplicationTitle>
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<!-- App Identifier -->

src/LibVLCSharp.MAUI/LibVLCSharp.MAUI.csproj

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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFrameworks>net8.0;net9.0-android;net9.0-ios</TargetFrameworks>
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<TargetFrameworks Condition="$([MSBuild]::IsOSPlatform('windows'))">$(TargetFrameworks);net8.0-windows10.0.19041</TargetFrameworks>
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<TargetFrameworks Condition="$([MSBuild]::IsOSPlatform('windows'))">$(TargetFrameworks);net9.0-windows10.0.19041</TargetFrameworks>
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<UseMaui>true</UseMaui>
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<SingleProject>true</SingleProject>
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<ImplicitUsings>enable</ImplicitUsings>

src/LibVLCSharp/LibVLCSharp.csproj

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LibVLC needs to be installed separately, see VideoLAN.LibVLC.* packages.</Description>
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<TargetFrameworks>netstandard2.1;netstandard2.0;netstandard1.1;net40;net471;net8.0;net9;net6.0</TargetFrameworks>
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<TargetFrameworks Condition="!$([MSBuild]::IsOsPlatform('Linux'))">$(TargetFrameworks);net9.0-android;net9.0-ios;net9.0-macos;net9.0-tvos</TargetFrameworks>
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<TargetFrameworks Condition="$([MSBuild]::IsOsPlatform('Windows'))">$(TargetFrameworks);uap10.0.18362;net6.0-windows10.0.17763.0;net8.0-windows10.0.19041;monoandroid81;xamarin.ios10;xamarin.mac20</TargetFrameworks>
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<TargetFrameworks Condition="$([MSBuild]::IsOsPlatform('Windows'))">$(TargetFrameworks);uap10.0.18362;net6.0-windows10.0.17763.0;net9.0-windows10.0.19041;monoandroid81;xamarin.ios10;xamarin.mac20</TargetFrameworks>
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<Configurations>Debug;Release;Win32Debug;Win32Release</Configurations>
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<TargetsForTfmSpecificBuildOutput>$(TargetsForTfmSpecificBuildOutput);IncludeAWindow</TargetsForTfmSpecificBuildOutput>
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<RootNamespace>LibVLCSharp</RootNamespace>
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<PackageId>LibVLCSharp</PackageId>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<EnableDefaultPageItems>false</EnableDefaultPageItems>
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<RuntimeIdentifiers Condition="$(TargetFramework.Contains('net8.0-windows10'))">win-x86;win-x64;win-arm64</RuntimeIdentifiers>
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<RuntimeIdentifiers Condition="$(TargetFramework.Contains('net9.0-windows10'))">win-x86;win-x64;win-arm64</RuntimeIdentifiers>
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</PropertyGroup>
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<!--Override TFMs when building from the LVS.Win32 solution-->
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<PropertyGroup Condition="$(Configuration.StartsWith('Win32'))">
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<GenerateLibraryLayout>true</GenerateLibraryLayout>
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<TargetPlatformVersion>10.0.19041.0</TargetPlatformVersion>
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</PropertyGroup>
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<PropertyGroup Condition="$(TargetFramework.Contains('windows10'))">
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<DisableWinAppSDKPriGeneration>true</DisableWinAppSDKPriGeneration>
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</PropertyGroup>
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<ItemGroup>
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<Compile Remove="Platforms\**\*.cs" />
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<None Include="Platforms\**\*.cs" />
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</ItemGroup>
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<ItemGroup Condition="$(TargetFramework.Contains('windows10')) ">
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<PackageReference Include="Microsoft.WindowsAppSDK" Version="1.5.240627000" />
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<PackageReference Include="Microsoft.WindowsAppSDK" Version="1.8.251106002" />
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</ItemGroup>
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<ItemGroup Condition="$(DefineConstants.Contains('UWP'))">

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