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feat(webapp): use the alien face as the default agent logo
The former demon bitmap takes over the alien name and becomes the resting logo everywhere the variant supplies it. The previous alien bitmap is renamed sprite.
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Lines changed: 4 additions & 4 deletions

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apps/webapp/app/components/primitives/AgentDotMatrix.tsx

Lines changed: 4 additions & 4 deletions
Original file line numberDiff line numberDiff line change
@@ -33,7 +33,7 @@ export const DOT_SHAPES = {
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face: [".....", ".o.o.", ".....", "o...o", ".ooo."],
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invader: [".o.o.", "ooooo", "o.o.o", "ooooo", "o...o"],
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cat: ["o...o", "ooooo", "o.o.o", "ooooo", ".ooo."],
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alien: [".ooo.", "ooooo", "o.o.o", ".ooo.", "..o.."],
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alien: ["o...o", ".ooo.", "ooooo", "o.o.o", ".ooo."],
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robot: ["ooooo", "o.o.o", "ooooo", "o...o", "ooooo"],
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ghost: [".ooo.", "ooooo", "o.o.o", "ooooo", "o.o.o"],
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// Extended face set.
@@ -52,7 +52,7 @@ export const DOT_SHAPES = {
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octopus: [".ooo.", "ooooo", "o.o.o", ".ooo.", "o.o.o"],
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skull: [".ooo.", "ooooo", "o.o.o", ".ooo.", ".o.o."],
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cyclops: [".ooo.", "ooooo", "oo.oo", ".ooo.", "..o.."],
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demon: ["o...o", ".ooo.", "ooooo", "o.o.o", ".ooo."],
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sprite: [".ooo.", "ooooo", "o.o.o", ".ooo.", "..o.."],
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clown: ["o.o.o", "ooooo", "o.o.o", "ooooo", ".ooo."],
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mech: ["ooooo", "o.o.o", "ooooo", ".o.o.", "ooooo"],
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angel: [".ooo.", ".....", "ooooo", "o.o.o", ".ooo."],
@@ -87,7 +87,7 @@ export const EXTRA_FACE_SHAPES: DotShapeName[] = [
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"octopus",
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"skull",
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"cyclops",
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"demon",
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"sprite",
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"clown",
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"mech",
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"angel",
@@ -261,7 +261,7 @@ const BLEND_MS = 240;
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export function AgentDotMatrix({
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size = 20,
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active = false,
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restShape = "ghost",
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restShape = "alien",
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playlist = DEFAULT_PLAYLIST,
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cyclesPerShape = 2,
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palette = "trigger",

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