@@ -2081,7 +2081,7 @@ class GCBaseModelEntity
20812081 void SetDecalHealBloodRate(float value);
20822082 float GetDecalHealHeightRate() const;
20832083 void SetDecalHealHeightRate(float value);
2084- std::vector<GCBaseModelEntity> GetConfigEntitiesToPropagateMaterialDecalsTo();
2084+ std::vector<GCBaseModelEntity> GetConfigEntitiesToPropagateMaterialDecalsTo() const ;
20852085 void SetConfigEntitiesToPropagateMaterialDecalsTo(std::vector<GCBaseModelEntity> value);
20862086 GCNetworkViewOffsetVector GetViewOffset() const;
20872087 void SetViewOffset(GCNetworkViewOffsetVector value);
@@ -4471,7 +4471,7 @@ class GCBarnLight
44714471 void SetQueuedLightStyleStrings(std::vector<CUtlString> value);
44724472 std::vector<CUtlString> GetLightStyleEvents() const;
44734473 void SetLightStyleEvents(std::vector<CUtlString> value);
4474- std::vector<GCBaseModelEntity> GetLightStyleTargets();
4474+ std::vector<GCBaseModelEntity> GetLightStyleTargets() const ;
44754475 void SetLightStyleTargets(std::vector<GCBaseModelEntity> value);
44764476 std::vector<GCEntityIOOutput> GetStyleEvent() const;
44774477 void SetStyleEvent(std::vector<GCEntityIOOutput> value);
@@ -4800,7 +4800,7 @@ class GCBaseCombatCharacter
48004800
48014801 bool GetForceServerRagdoll() const;
48024802 void SetForceServerRagdoll(bool value);
4803- std::vector<GCEconWearable> GetMyWearables();
4803+ std::vector<GCEconWearable> GetMyWearables() const ;
48044804 void SetMyWearables(std::vector<GCEconWearable> value);
48054805 float GetFieldOfView() const;
48064806 void SetFieldOfView(float value);
@@ -5585,7 +5585,7 @@ class GCPlayer_CameraServices
55855585 void SetTonemapController(GCTonemapController2 value);
55865586 Gaudioparams_t GetAudio() const;
55875587 void SetAudio(Gaudioparams_t value);
5588- std::vector<GCPostProcessingVolume> GetPostProcessingVolumes();
5588+ std::vector<GCPostProcessingVolume> GetPostProcessingVolumes() const ;
55895589 void SetPostProcessingVolumes(std::vector<GCPostProcessingVolume> value);
55905590 float GetOldPlayerZ() const;
55915591 void SetOldPlayerZ(float value);
@@ -7572,7 +7572,7 @@ class GCSceneEntity
75727572 void SetBreakOnNonIdle(bool value);
75737573 bool GetSceneFinished() const;
75747574 void SetSceneFinished(bool value);
7575- std::vector<GCBaseFlex> GetActorList();
7575+ std::vector<GCBaseFlex> GetActorList() const ;
75767576 void SetActorList(std::vector<GCBaseFlex> value);
75777577 int32_t GetSceneFlushCounter() const;
75787578 void SetSceneFlushCounter(int32_t value);
@@ -9430,7 +9430,7 @@ class GCPointValueRemapper
94309430 void SetOutputEntity3Name(std::string value);
94319431 std::string GetOutputEntity4Name() const;
94329432 void SetOutputEntity4Name(std::string value);
9433- std::vector<GCBaseEntity> GetOutputEntities();
9433+ std::vector<GCBaseEntity> GetOutputEntities() const ;
94349434 void SetOutputEntities(std::vector<GCBaseEntity> value);
94359435 uint64_t GetHapticsType() const;
94369436 void SetHapticsType(uint64_t value);
@@ -13311,7 +13311,7 @@ class GCPlayer_WeaponServices
1331113311 GCPlayer_WeaponServices(std::string ptr);
1331213312 GCPlayer_WeaponServices(void *ptr);
1331313313
13314- std::vector<GCBasePlayerWeapon> GetMyWeapons();
13314+ std::vector<GCBasePlayerWeapon> GetMyWeapons() const ;
1331513315 void SetMyWeapons(std::vector<GCBasePlayerWeapon> value);
1331613316 GCBasePlayerWeapon GetActiveWeapon() const;
1331713317 void SetActiveWeapon(GCBasePlayerWeapon value);
@@ -13359,9 +13359,9 @@ class GCTeam
1335913359 GCTeam(std::string ptr);
1336013360 GCTeam(void *ptr);
1336113361
13362- std::vector<GCBasePlayerController> GetPlayerControllers();
13362+ std::vector<GCBasePlayerController> GetPlayerControllers() const ;
1336313363 void SetPlayerControllers(std::vector<GCBasePlayerController> value);
13364- std::vector<GCBasePlayerPawn> GetPlayers();
13364+ std::vector<GCBasePlayerPawn> GetPlayers() const ;
1336513365 void SetPlayers(std::vector<GCBasePlayerPawn> value);
1336613366 int32_t GetScore() const;
1336713367 void SetScore(int32_t value);
@@ -14835,7 +14835,7 @@ class GCPointTemplate
1483514835 void SetOwnerSpawnGroupType(uint64_t value);
1483614836 std::vector<uint32> GetCreatedSpawnGroupHandles() const;
1483714837 void SetCreatedSpawnGroupHandles(std::vector<uint32> value);
14838- std::vector<GCEntityInstance> GetSpawnedEntityHandles();
14838+ std::vector<GCEntityInstance> GetSpawnedEntityHandles() const ;
1483914839 void SetSpawnedEntityHandles(std::vector<GCEntityInstance> value);
1484014840 GCLogicalEntity GetParent() const;
1484114841 void SetParent(GCLogicalEntity value);
@@ -17090,7 +17090,7 @@ class GCInfoOffscreenPanoramaTexture
1709017090 void SetLayoutFileName(std::string value);
1709117091 std::string GetRenderAttrName() const;
1709217092 void SetRenderAttrName(std::string value);
17093- std::vector<GCBaseModelEntity> GetTargetEntities();
17093+ std::vector<GCBaseModelEntity> GetTargetEntities() const ;
1709417094 void SetTargetEntities(std::vector<GCBaseModelEntity> value);
1709517095 int32_t GetTargetChangeCount() const;
1709617096 void SetTargetChangeCount(int32_t value);
@@ -19033,7 +19033,7 @@ class GCFuncConveyor
1903319033 void SetTransitionDurationTicks(int32_t value);
1903419034 float GetTransitionStartSpeed() const;
1903519035 void SetTransitionStartSpeed(float value);
19036- std::vector<GCBaseEntity> GetConveyorModels1();
19036+ std::vector<GCBaseEntity> GetConveyorModels1() const ;
1903719037 void SetConveyorModels1(std::vector<GCBaseEntity> value);
1903819038 GCBaseModelEntity GetParent() const;
1903919039 void SetParent(GCBaseModelEntity value);
@@ -23220,7 +23220,7 @@ class GActiveModelConfig_t
2322023220 void SetHandle(GModelConfigHandle_t value);
2322123221 std::string GetName() const;
2322223222 void SetName(std::string value);
23223- std::vector<GCBaseModelEntity> GetAssociatedEntities();
23223+ std::vector<GCBaseModelEntity> GetAssociatedEntities() const ;
2322423224 void SetAssociatedEntities(std::vector<GCBaseModelEntity> value);
2322523225 std::vector<CUtlSymbolLarge> GetAssociatedEntityNames() const;
2322623226 void SetAssociatedEntityNames(std::vector<CUtlSymbolLarge> value);
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