|
25 | 25 | import Foundation |
26 | 26 |
|
27 | 27 | public final class SocketIOClient: NSObject, SocketEngineClient, SocketLogClient { |
28 | | - private lazy var params = [String: AnyObject]() |
29 | 28 | private var anyHandler:((SocketAnyEvent) -> Void)? |
30 | 29 | private var _closed = false |
31 | 30 | private var _connected = false |
32 | 31 | private var _connecting = false |
33 | 32 | private var currentReconnectAttempt = 0 |
34 | 33 | private var handlers = ContiguousArray<SocketEventHandler>() |
35 | | - private var paramConnect = false |
| 34 | + private var params:[String: AnyObject]? |
36 | 35 | private var _secure = false |
37 | 36 | private var _sid:String? |
38 | 37 | private var _reconnecting = false |
@@ -88,11 +87,16 @@ public final class SocketIOClient: NSObject, SocketEngineClient, SocketLogClient |
88 | 87 | self.socketURL = socketURL |
89 | 88 | self.opts = opts |
90 | 89 |
|
| 90 | + |
91 | 91 | // Set options |
92 | 92 | if let sessionDelegate = opts?["sessionDelegate"] as? NSURLSessionDelegate { |
93 | 93 | self.sessionDelegate = sessionDelegate |
94 | 94 | } |
95 | 95 |
|
| 96 | + if let connectParams = opts?["connectParams"] as? [String: AnyObject] { |
| 97 | + self.params = connectParams |
| 98 | + } |
| 99 | + |
96 | 100 | if let log = opts?["log"] as? Bool { |
97 | 101 | self.log = log |
98 | 102 | } |
@@ -156,37 +160,38 @@ public final class SocketIOClient: NSObject, SocketEngineClient, SocketLogClient |
156 | 160 | Connect to the server. |
157 | 161 | */ |
158 | 162 | public func connect() { |
159 | | - if self.closed { |
160 | | - println("Warning! This socket was previously closed. This might be dangerous!") |
161 | | - self._closed = false |
162 | | - } |
163 | | - |
164 | | - if self.connected { |
165 | | - return |
166 | | - } |
167 | | - |
168 | | - self.addEngine() |
169 | | - self.engine?.open() |
| 163 | + self.connect(timeoutAfter: 0, withTimeoutHandler: nil) |
170 | 164 | } |
171 | 165 |
|
172 | 166 | /** |
173 | | - Connect to the server with params that will be passed on connection. |
| 167 | + Connect to the server. If we aren't connected after timeoutAfter, call handler |
174 | 168 | */ |
175 | | - public func connectWithParams(params:[String: AnyObject]) { |
| 169 | + public func connect(#timeoutAfter:Int, withTimeoutHandler handler:(() -> Void)?) { |
176 | 170 | if self.closed { |
177 | | - println("Warning! This socket was previously closed. This might be dangerous!") |
| 171 | + SocketLogger.log("Warning! This socket was previously closed. This might be dangerous!", client: self) |
178 | 172 | self._closed = false |
| 173 | + } else if self.connected { |
| 174 | + return |
179 | 175 | } |
180 | 176 |
|
181 | | - if self.connected { |
| 177 | + self.addEngine() |
| 178 | + self.engine?.open(opts: self.params) |
| 179 | + |
| 180 | + if timeoutAfter == 0 { |
182 | 181 | return |
183 | 182 | } |
184 | 183 |
|
185 | | - self.params = params |
186 | | - self.paramConnect = true |
| 184 | + let time = dispatch_time(DISPATCH_TIME_NOW, Int64(timeoutAfter) * Int64(NSEC_PER_SEC)) |
187 | 185 |
|
188 | | - self.addEngine() |
189 | | - self.engine?.open(opts: params) |
| 186 | + dispatch_after(time, dispatch_get_main_queue()) {[weak self] in |
| 187 | + if let this = self where !this.connected { |
| 188 | + this._closed = true |
| 189 | + this._connecting = false |
| 190 | + this.engine?.close(fast: true) |
| 191 | + |
| 192 | + handler?() |
| 193 | + } |
| 194 | + } |
190 | 195 | } |
191 | 196 |
|
192 | 197 | private func createOnAck(event:String, items:[AnyObject]) -> OnAckCallback { |
@@ -489,10 +494,6 @@ public final class SocketIOClient: NSObject, SocketEngineClient, SocketLogClient |
489 | 494 | isInternalMessage: true) |
490 | 495 |
|
491 | 496 | self.currentReconnectAttempt++ |
492 | | - if self.paramConnect { |
493 | | - self.connectWithParams(self.params) |
494 | | - } else { |
495 | | - self.connect() |
496 | | - } |
| 497 | + self.connect() |
497 | 498 | } |
498 | 499 | } |
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