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Description
Here are my current thoughts about the scope of the project:
Features
- Player authentication. Could use the same method as the Autotip API?
- Independent player session functionality similar to the Hypixel API. Data would include minigame, possible sub-game e.g. "Hypixel Says", "The Pit", server instance, e.g. mini105a
- Match tracking:
- Minigame, subgame
- Type, e.g. solo insane
- Map
- Server instance
- Start time & duration
- Player uuid's and possible teams
- As much stats as possible
- Chat & In-game events e.g. RED team's bed destroyed by BLUE team
Communication
The mod would communicate with core using either HTTP or Protobuf.
Issues
- Handling multiple submissions for same match
- Trusting the client
- Player leaving before the match ends
Notes
- Good game detection methods can be found in the DiscordRP mod.
- hypixelconstants should be used to fetch changing datasets