From f6b2c9949a6c35b899c2715ed781d14806844fca Mon Sep 17 00:00:00 2001 From: Waleed Latif Date: Mon, 10 Aug 2026 15:13:16 -0700 Subject: [PATCH] chore(skills): remove the unused skills-lock.json The lockfile was written by a third-party skills-installer CLI and rode into the repo as a side effect of #5181. Nothing reads it: sync-skills.ts treats `.agents/skills//SKILL.md` as canonical, and no script, workflow, or Dockerfile references the file. Its only real content was provenance for the three vendored skills, so that moves to a `source:` frontmatter line on each SKILL.md. The projector copies only `description`/`argument-hint`, leaving `.claude/commands` and `.cursor/commands` byte-identical. --- .agents/skills/design-taste-frontend/SKILL.md | 1 + .agents/skills/emil-design-eng/SKILL.md | 1 + .../make-interfaces-feel-better/SKILL.md | 1 + skills-lock.json | 23 ------------------- 4 files changed, 3 insertions(+), 23 deletions(-) delete mode 100644 skills-lock.json diff --git a/.agents/skills/design-taste-frontend/SKILL.md b/.agents/skills/design-taste-frontend/SKILL.md index b72132fcd46..319e5200abf 100644 --- a/.agents/skills/design-taste-frontend/SKILL.md +++ b/.agents/skills/design-taste-frontend/SKILL.md @@ -1,5 +1,6 @@ --- name: design-taste-frontend +source: https://github.com/leonxlnx/taste-skill — skills/taste-skill/SKILL.md description: Anti-slop frontend skill for landing pages, portfolios, and redesigns. The agent reads the brief, infers the right design direction, and ships interfaces that do not look templated. Real design systems when applicable, audit-first on redesigns, strict pre-flight check. --- diff --git a/.agents/skills/emil-design-eng/SKILL.md b/.agents/skills/emil-design-eng/SKILL.md index 49112353252..b919c161db2 100644 --- a/.agents/skills/emil-design-eng/SKILL.md +++ b/.agents/skills/emil-design-eng/SKILL.md @@ -1,5 +1,6 @@ --- name: emil-design-eng +source: https://github.com/emilkowalski/skill — skills/emil-design-eng/SKILL.md description: This skill encodes Emil Kowalski's philosophy on UI polish, component design, animation decisions, and the invisible details that make software feel great. --- diff --git a/.agents/skills/make-interfaces-feel-better/SKILL.md b/.agents/skills/make-interfaces-feel-better/SKILL.md index cd19691da58..41a30dc1263 100644 --- a/.agents/skills/make-interfaces-feel-better/SKILL.md +++ b/.agents/skills/make-interfaces-feel-better/SKILL.md @@ -1,5 +1,6 @@ --- name: make-interfaces-feel-better +source: https://github.com/jakubkrehel/make-interfaces-feel-better — skills/make-interfaces-feel-better/SKILL.md description: Design engineering principles for making interfaces feel polished. Use when building UI components, reviewing frontend code, implementing animations, hover states, shadows, borders, typography, micro-interactions, enter/exit animations, or any visual detail work. Triggers on UI polish, design details, "make it feel better", "feels off", stagger animations, border radius, optical alignment, font smoothing, tabular numbers, image outlines, box shadows. --- diff --git a/skills-lock.json b/skills-lock.json deleted file mode 100644 index 3c1d35fad0b..00000000000 --- a/skills-lock.json +++ /dev/null @@ -1,23 +0,0 @@ -{ - "version": 1, - "skills": { - "design-taste-frontend": { - "source": "leonxlnx/taste-skill", - "sourceType": "github", - "skillPath": "skills/taste-skill/SKILL.md", - "computedHash": "6d838b246d0e35d0b53f4f23f98ba7a1dd561937e64f7d0c7553b0928e376c3e" - }, - "emil-design-eng": { - "source": "emilkowalski/skill", - "sourceType": "github", - "skillPath": "skills/emil-design-eng/SKILL.md", - "computedHash": "8bdf9e4e6de7a4969147bf4828a4ad2c5aacd9fba4b690b250a85e0467ca387d" - }, - "make-interfaces-feel-better": { - "source": "jakubkrehel/make-interfaces-feel-better", - "sourceType": "github", - "skillPath": "skills/make-interfaces-feel-better/SKILL.md", - "computedHash": "54b6e221bbe4e2d1a8461c3f9ecabe69daf891f964e9ee5e699c323daa018f2e" - } - } -}