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change the loader
1 parent 633944d commit 4a4e2fc

1 file changed

Lines changed: 15 additions & 11 deletions

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  • apps/sim/app/workspace/[workspaceId]/w/[workflowId]/components/action-bar

apps/sim/app/workspace/[workspaceId]/w/[workflowId]/components/action-bar/action-bar.tsx

Lines changed: 15 additions & 11 deletions
Original file line numberDiff line numberDiff line change
@@ -44,7 +44,7 @@ const ACTION_BUTTON_STYLES = [
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].join(' ')
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/**
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* The running hatch: the squares' own rhythm, sheared right, scrolling.
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* The running hatch: the squares' own rhythm, sheared left, scrolling.
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*
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* Indeterminate, not a progress fill — it spans the whole run and the pattern
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* marches (`animate-running-hatch-scroll` shifts the background by exactly one
@@ -61,15 +61,15 @@ const ACTION_BUTTON_STYLES = [
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* One element spanning the row has one gradient and therefore one phase, which
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* is what lets the 24/2 rhythm hold all the way along.
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*
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* Stops are measured along the 105° axis rather than horizontally, so both carry
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* a `sin(105°)` factor: 24px of mark is 23.18px of stop, and the 26px pitch is
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* Stops are measured along the 75° axis rather than horizontally, so both carry
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* a `sin(75°)` factor: 24px of mark is 23.18px of stop, and the 26px pitch is
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* 25.11px of period. Writing 24/26 directly would render ~3.5% wide and drift
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* out of the squares' rhythm across the row.
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*
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* `--surface-2` is the same fill the slots used; only where it is painted moved.
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*/
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const RUNNING_FILL =
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'bg-[repeating-linear-gradient(105deg,var(--surface-2)_0_23.18px,transparent_23.18px_25.11px)]'
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'bg-[repeating-linear-gradient(75deg,var(--surface-2)_0_23.18px,transparent_23.18px_25.11px)]'
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/** Left edge of the fill: clears the run/stop button, which stays live mid-run. */
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const RUNNING_FILL_INSET_SWELL = 'left-[42px]'
@@ -333,15 +333,19 @@ export const ActionBar = memo(
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isSwell &&
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actionId === 'delete' &&
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"!w-[40px] [clip-path:path('M16.25_0A8_8_0_0_1_22.4_2.88L36.59_19.9A2.5_2.5_0_0_1_34.66_24L4_24A4_4_0_0_1_0_20L0_4A4_4_0_0_1_4_0Z')] [&_svg]:-translate-x-[6px] [&_svg]:translate-y-px",
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/*
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* A bystander card's actions dim mid-run because they are not available
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* — but `run` is Stop while the workflow runs, and `canStopWorkflow` is
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* true on every card, running or not. Dimming it styled a live control
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* as a dead one: it recovered full opacity only once the pointer was
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* already on it, so it read as unclickable right up until you clicked.
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* It keeps the ordinary resting and hover chrome instead.
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*/
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isWorkflowRunning &&
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!isRunning && [
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!isRunning &&
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actionId !== 'run' && [
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'!bg-transparent !opacity-25',
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actionId === 'run'
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? [
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'hover-hover:!bg-[var(--surface-2)] hover-hover:!text-[var(--text-primary)] hover-hover:!opacity-100',
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'focus-visible:!bg-[var(--surface-2)] focus-visible:!text-[var(--text-primary)] focus-visible:!opacity-100',
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]
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: 'hover-hover:!bg-transparent dark:hover-hover:!bg-transparent',
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'hover-hover:!bg-transparent dark:hover-hover:!bg-transparent',
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],
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/* The hatch is painted across the row, not per slot — a slot only clears
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itself out of its way. */

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