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Add first event listing plus some minor adjustments (#97)
* Change featured post
* Move News above presentations Add conditional to hide events if there are none
* url: stop url from changing
Add new frontmatter var (boolean) to ensure url will no longer change when de-featuring a post
* Ignore upgrade script file
* Add 2025-05 Webinar
* Cleanup CSS-HTML for accessibility and consistency
* Add image for webinar event
* Add Event listings on news sections
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Co-authored-by: James Riordon <jriordon@outofcontrol.ca>
Join us for an engaging hands-on session where we'll walk through creating your first Gaussian splat using Slang. Perfect for graphics programmers interested in getting started with neural techniques, this hands-on introduction will take you from installation through basic shader compilation to rendering your first splat.
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## We'll cover everything you need to get started
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- Setting up Slang for development
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- Understanding the basics of Gaussian splats
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- Writing and compiling your first Slang shader
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<br>
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This beginner-friendly session includes step-by-step code examples and demonstrations, with time for Q&A. By the end, you'll understand how to use Slang and be ready to explore the training process.
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## Prerequisites
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- Basic understanding of computer graphics concepts
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- Familiarity with shader or kernel programming languages (HLSL, GLSL, etc)
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- No prior Slang or Gaussian splatting experience required
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- Optional: Have Slang compiler installed if you want to follow along
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## Speakers
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- Shannon Woods, Slang Working Group Chair. NVIDIA.
The Khronos Group is dedicated to providing a harassment-free conference experience for everyone. Visit our [Code of Conduct](https://www.khronos.org/about/code-of-conduct) page to learn more.
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