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lines changed Original file line number Diff line number Diff line change 66## Overview
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88In p5.js, there are two render modes: P2D (default renderer) and WebGL. WEBGL
9- enables the user to draw in 3D. There are many ways to implement lightning .
10- Currently, p5js has implemented 8. To add lightning to a 3D object, one can
9+ enables the user to draw in 3D. There are many ways to implement lighting .
10+ Currently, p5js has implemented 8. To add lighting to a 3D object, one can
1111use these functionalities. But there is another technique to light objects,
1212not by direct light, but using the surrounding environment as a single light
13- source, which we call Image-Based Lightning .
14- This project aims to add lightning to a 3D object, using the surrounding
13+ source, which we call Image-Based lighting .
14+ This project aims to add lighting to a 3D object, using the surrounding
1515environment as a single light source, which is generally called Image-Based
16- Lightning . In simple words, one can very quickly drop in an image from real
16+ lighting . In simple words, one can very quickly drop in an image from real
1717life to use as surrounding lights, rather than continuously tweaking the colors
1818and positions of ambient, point, etc lights.
1919
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