@@ -13,7 +13,7 @@ var p5 = require('../core/core');
1313/**
1414 * Normal material for geometry. You can view all
1515 * possible materials in this
16- * <a href="https://http:// p5js.org/examples/3d-materials.html">example</a>.
16+ * <a href="https://p5js.org/examples/3d-materials.html">example</a>.
1717 * @method normalMaterial
1818 * @return {p5 } the p5 object
1919 * @example
@@ -42,7 +42,7 @@ p5.prototype.normalMaterial = function(){
4242
4343/**
4444 * Texture for geometry. You can view other possible materials in this
45- * <a href="https://http:// p5js.org/examples/3d-materials.html">example</a>.
45+ * <a href="https://p5js.org/examples/3d-materials.html">example</a>.
4646 * @method texture
4747 * @param {p5.Image | p5.MediaElement | p5.Graphics } tex 2-dimensional graphics
4848 * to render as texture
@@ -215,7 +215,7 @@ p5.RendererGL.prototype._bind = function(tex, data){
215215/**
216216 * Ambient material for geometry with a given color. You can view all
217217 * possible materials in this
218- * <a href="https://http:// p5js.org/examples/3d-materials.html">example</a>.
218+ * <a href="https://p5js.org/examples/3d-materials.html">example</a>.
219219 * @method ambientMaterial
220220 * @param {Number|Array|String|p5.Color } v1 gray value,
221221 * red or hue value (depending on the current color mode),
@@ -269,7 +269,7 @@ p5.prototype.ambientMaterial = function(v1, v2, v3, a) {
269269/**
270270 * Specular material for geometry with a given color. You can view all
271271 * possible materials in this
272- * <a href="https://http:// p5js.org/examples/3d-materials.html">example</a>.
272+ * <a href="https://p5js.org/examples/3d-materials.html">example</a>.
273273 * @method specularMaterial
274274 * @param {Number|Array|String|p5.Color } v1 gray value,
275275 * red or hue value (depending on the current color mode),
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