-
Notifications
You must be signed in to change notification settings - Fork 11
Open
Description
Currently, the only sound effects that are played are ones that are triggered by SFX## commands in a rule.
To fully support all the games requires playing sound effects when any of the following occur:
- a sprite is
CREATE,DESTROY,CANTMOVE - a sprite is moved
RESTART,UNDO,TITLESCREEN,STARTGAME,STARTLEVEL,ENDLEVEL,ENDGAME,SHOWMESSAGE,CLOSEMESSAGE
Metadata
Metadata
Assignees
Labels
No labels