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Correct reversing issue
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Source/Orts.Simulation/Simulation/RollingStocks/MSTSSteamLocomotive.cs

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@@ -5609,6 +5609,11 @@ protected override void UpdateTractiveForce(float elapsedClockSeconds, float loc
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DisplayTractiveForceN = TractiveForceN;
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if (Simulator.UseAdvancedAdhesion && !Simulator.Settings.SimpleControlPhysics)
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{
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UpdateAxleDriveForce();
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}
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MotiveForceSmoothN.Update(elapsedClockSeconds, MotiveForceN);
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MotiveForceSmoothedN = MotiveForceSmoothN.SmoothedValue;
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if (float.IsNaN(MotiveForceN))

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