Hello! I'm going over your code but I fail to find any indication as to where the rules for the map generation are stored.
I want to try making my own rules and generate maps with custom sprites to learn a little of how WaveFunctionCollapse works, but I'm finding it difficult to find where to even get started on your code without prior knowledge of WFC.
Would you kindly point me in the right direction?

Hello! I'm going over your code but I fail to find any indication as to where the rules for the map generation are stored.
I want to try making my own rules and generate maps with custom sprites to learn a little of how WaveFunctionCollapse works, but I'm finding it difficult to find where to even get started on your code without prior knowledge of WFC.
Would you kindly point me in the right direction?