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ShortestPath.cpp
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107 lines (84 loc) · 1.79 KB
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#include <iostream>
#include <map>
#include <list>
#include <queue>
#include <climits>
using namespace std;
template<typename T>
class Graph
{
map<T, list<T> > adjList;
public:
Graph()
{
}
void addNode(T a, T b, bool bidirec=true)
{
adjList[a].push_back(b);
if(bidirec)
{
adjList[b].push_back(a);
}
}
void printList()
{
for(auto i:adjList)
{
cout<<i.first<<"->";
for(auto entry:i.second)
{
cout<<entry<<",";
}
cout<<endl;
}
}
void shortestPath(T source)
{
map <T, int> dist;
map <T,T> parent;
queue<T> q;
for(auto node: adjList)
{
dist[node.first] = INT_MAX;
}
q.push(source);
dist[source] = 0;
parent[source] = source;
while(!q.empty())
{
T node = q.front();
cout<<node<<" ";
q.pop();
for(auto i:adjList[node])
{
if(dist[i]==INT_MAX)
{
dist[i] = dist[node] + 1; // the distance of children is equal to distance of parent from source + 1
q.push(i);
parent[i] = node;
}
}
}
cout<<endl;
for(auto i:adjList)
{
T node = i.first;
cout<<"Distance of "<< node << " from source is "<<dist[node];
cout<<endl;
}
}
};
int main()
{
Graph<int> g;
g.addNode(0,1);
g.addNode(0,4);
g.addNode(4,3);
g.addNode(1,4);
g.addNode(1,2);
g.addNode(2,3);
g.addNode(2,3);
g.addNode(3,5);
g.shortestPath(0);
return 0;
}