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check repaints again, they seem fine now
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TODO

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- investigate tile recomp for test.ws, are we optimal now?
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- very long formula (eg. Group [G1, G2, etc]) are not truncated
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- check all batch mode flags

src/tile.c

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@@ -169,8 +169,6 @@ tile_get_texture(Tile *tile)
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NULL, NULL);
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tile->texture = gdk_texture_new_for_pixbuf(tile->pixbuf);
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printf("tile_get_texture: setting texture for tile %d x %d\n",
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tile->region->valid.left, tile->region->valid.top);
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}
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return tile->texture;

src/tilecache.c

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#include "nip4.h"
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/*
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*/
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#define DEBUG_RENDER_TIME
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#define DEBUG_VERBOSE
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#define DEBUG
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*/
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enum {
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/* Properties.

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