Skip to content

Commit 79aa34b

Browse files
committed
emscripten: Allow SDL_HINT_EMSCRIPTEN_FILL_DOCUMENT to be toggled on a window.
Fixes #14567.
1 parent ccdc923 commit 79aa34b

File tree

4 files changed

+148
-84
lines changed

4 files changed

+148
-84
lines changed

include/SDL3/SDL_hints.h

Lines changed: 14 additions & 10 deletions
Original file line numberDiff line numberDiff line change
@@ -788,22 +788,26 @@ extern "C" {
788788
#define SDL_HINT_EMSCRIPTEN_KEYBOARD_ELEMENT "SDL_EMSCRIPTEN_KEYBOARD_ELEMENT"
789789

790790
/**
791-
* Dictate that newly-created windows will fill the whole browser window.
791+
* Dictate that windows on Emscripten will fill the whole browser window.
792792
*
793-
* The canvas element fills the entire document. Resize events will be
794-
* generated as the browser window is resized, as that will adjust the canvas
795-
* size as well. The canvas will cover anything else on the page, including
796-
* any controls provided by Emscripten in its generated HTML file. Often times
797-
* this is desirable for a browser-based game, but it means several things
798-
* that we expect of an SDL window on other platforms might not work as
799-
* expected, such as minimum window sizes and aspect ratios.
793+
* When enabled, the canvas element fills the entire document. Resize events
794+
* will be generated as the browser window is resized, as that will adjust the
795+
* canvas size as well. The canvas will cover anything else on the page,
796+
* including any controls provided by Emscripten in its generated HTML file
797+
* (in fact, any elements on the page that aren't the canvas will be moved
798+
* into a hidden `div` element).
799+
*
800+
* Often times this is desirable for a browser-based game, but it means
801+
* several things that we expect of an SDL window on other platforms might not
802+
* work as expected, such as minimum window sizes and aspect ratios.
800803
*
801804
* This hint overrides SDL_PROP_WINDOW_CREATE_EMSCRIPTEN_FILL_DOCUMENT_BOOLEAN
802805
* properties when creating an SDL window.
803806
*
804-
* This hint only applies to the emscripten platform.
807+
* This hint only applies to the Emscripten platform.
805808
*
806-
* This hint should be set before creating a window.
809+
* This hint can be set at any time (before creating the window, or to toggle
810+
* its state later). Only one window can fill the document at a time.
807811
*
808812
* \since This hint is available since SDL 3.4.0.
809813
*/

src/video/emscripten/SDL_emscriptenevents.c

Lines changed: 3 additions & 3 deletions
Original file line numberDiff line numberDiff line change
@@ -518,10 +518,10 @@ static EM_BOOL Emscripten_HandleResize(int eventType, const EmscriptenUiEvent *u
518518
force = true;
519519
}
520520
}
521-
522-
if (window_data->fill_document || (window_data->window->flags & SDL_WINDOW_RESIZABLE)) {
521+
const bool fill_document = (Emscripten_fill_document_window == window_data->window);
522+
if (fill_document || (window_data->window->flags & SDL_WINDOW_RESIZABLE)) {
523523
double w, h;
524-
if (window_data->fill_document) {
524+
if (fill_document) {
525525
w = (double) uiEvent->windowInnerWidth;
526526
h = (double) uiEvent->windowInnerHeight;
527527
} else {

src/video/emscripten/SDL_emscriptenvideo.c

Lines changed: 126 additions & 69 deletions
Original file line numberDiff line numberDiff line change
@@ -25,6 +25,7 @@
2525
#include "../SDL_sysvideo.h"
2626
#include "../SDL_pixels_c.h"
2727
#include "../../events/SDL_events_c.h"
28+
#include "../../SDL_hints_c.h"
2829

2930
#include "SDL_emscriptenvideo.h"
3031
#include "SDL_emscriptenopengles.h"
@@ -50,14 +51,18 @@ static void Emscripten_PumpEvents(SDL_VideoDevice *_this);
5051
static void Emscripten_SetWindowTitle(SDL_VideoDevice *_this, SDL_Window *window);
5152
static bool Emscripten_SetWindowIcon(SDL_VideoDevice *_this, SDL_Window *window, SDL_Surface *icon);
5253

54+
SDL_Window *Emscripten_fill_document_window = NULL;
55+
5356
static bool pumpevents_has_run = false;
5457
static int pending_swap_interval = -1;
5558

56-
5759
// Emscripten driver bootstrap functions
5860

61+
static void SDLCALL Emscripten_FillDocHintChanged(void *userdata, const char *name, const char *oldValue, const char *hint);
62+
5963
static void Emscripten_DeleteDevice(SDL_VideoDevice *device)
6064
{
65+
SDL_RemoveHintCallback(SDL_HINT_EMSCRIPTEN_FILL_DOCUMENT, Emscripten_FillDocHintChanged, device);
6166
SDL_free(device);
6267
}
6368

@@ -192,6 +197,8 @@ static SDL_VideoDevice *Emscripten_CreateDevice(void)
192197
Emscripten_ListenSystemTheme();
193198
device->system_theme = Emscripten_GetSystemTheme();
194199

200+
SDL_AddHintCallback(SDL_HINT_EMSCRIPTEN_FILL_DOCUMENT, Emscripten_FillDocHintChanged, device);
201+
195202
return device;
196203
}
197204

@@ -456,65 +463,29 @@ EMSCRIPTEN_KEEPALIVE void requestFullscreenThroughSDL(SDL_Window *window)
456463
SDL_SetWindowFullscreen(window, true);
457464
}
458465

459-
static bool Emscripten_CreateWindow(SDL_VideoDevice *_this, SDL_Window *window, SDL_PropertiesID props)
466+
static void Emscripten_SetWindowFillDocState(SDL_Window *window, bool enable)
460467
{
461-
SDL_WindowData *wdata;
462-
double scaled_w, scaled_h;
463-
double css_w, css_h;
464-
const char *selector;
468+
SDL_WindowData *wdata = window->internal;
465469

466-
// Allocate window internal data
467-
wdata = (SDL_WindowData *)SDL_calloc(1, sizeof(SDL_WindowData));
468-
if (!wdata) {
469-
return false;
470-
}
471-
472-
selector = SDL_GetHint(SDL_HINT_EMSCRIPTEN_CANVAS_SELECTOR);
473-
if (!selector || !*selector) {
474-
selector = SDL_GetStringProperty(props, SDL_PROP_WINDOW_CREATE_EMSCRIPTEN_CANVAS_ID_STRING, "#canvas");
475-
}
476-
wdata->canvas_id = SDL_strdup(selector);
477-
478-
selector = SDL_GetHint(SDL_HINT_EMSCRIPTEN_KEYBOARD_ELEMENT);
479-
if (!selector || !*selector) {
480-
selector = SDL_GetStringProperty(props, SDL_PROP_WINDOW_CREATE_EMSCRIPTEN_KEYBOARD_ELEMENT_STRING, "#window");
481-
}
482-
wdata->keyboard_element = SDL_strdup(selector);
483-
484-
if (SDL_GetHint(SDL_HINT_EMSCRIPTEN_FILL_DOCUMENT)) {
485-
wdata->fill_document = SDL_GetHintBoolean(SDL_HINT_EMSCRIPTEN_FILL_DOCUMENT, false);
486-
} else {
487-
wdata->fill_document = SDL_GetBooleanProperty(props, SDL_PROP_WINDOW_CREATE_EMSCRIPTEN_FILL_DOCUMENT_BOOLEAN, false);
488-
}
489-
490-
if (window->flags & SDL_WINDOW_HIGH_PIXEL_DENSITY) {
491-
wdata->pixel_ratio = emscripten_get_device_pixel_ratio();
492-
} else {
493-
wdata->pixel_ratio = 1.0f;
494-
}
495-
496-
scaled_w = SDL_floor(window->w * wdata->pixel_ratio);
497-
scaled_h = SDL_floor(window->h * wdata->pixel_ratio);
498-
499-
// set a fake size to check if there is any CSS sizing the canvas
500-
emscripten_set_canvas_element_size(wdata->canvas_id, 1, 1);
501-
emscripten_get_element_css_size(wdata->canvas_id, &css_w, &css_h);
502-
503-
wdata->external_size = SDL_floor(css_w) != 1 || SDL_floor(css_h) != 1;
504-
if (wdata->external_size) {
505-
wdata->fill_document = false; // can't be resizable if something else is controlling it.
506-
}
470+
SDL_assert(!Emscripten_fill_document_window || !enable); // one at a time, sorry.
507471

508472
// fill_document takes up the entire page and resizes as the browser window resizes.
509-
if (wdata->fill_document) {
473+
if (enable) {
474+
Emscripten_fill_document_window = window;
475+
510476
const int w = MAIN_THREAD_EM_ASM_INT({ return window.innerWidth; });
511477
const int h = MAIN_THREAD_EM_ASM_INT({ return window.innerHeight; });
478+
const double scaled_w = w * wdata->pixel_ratio;
479+
const double scaled_h = h * wdata->pixel_ratio;
512480

513-
scaled_w = w * wdata->pixel_ratio;
514-
scaled_h = h * wdata->pixel_ratio;
481+
wdata->non_fill_document_width = window->w;
482+
wdata->non_fill_document_height = window->h;
515483

516484
MAIN_THREAD_EM_ASM({
517485
var canvas = document.querySelector(UTF8ToString($0));
486+
canvas.SDL3_original_position = canvas.style.position;
487+
canvas.SDL3_original_top = canvas.style.top;
488+
canvas.SDL3_original_left = canvas.style.left;
518489

519490
// hide everything on the page that isn't the canvas.
520491
var div = document.createElement('div');
@@ -547,20 +518,119 @@ static bool Emscripten_CreateWindow(SDL_VideoDevice *_this, SDL_Window *window,
547518
window->w = window->h = 0;
548519
SDL_SendWindowEvent(window, SDL_EVENT_WINDOW_RESIZED, SDL_lroundf(w), SDL_lroundf(h));
549520
} else {
521+
const bool transitioning = (Emscripten_fill_document_window == window);
522+
if (transitioning) {
523+
MAIN_THREAD_EM_ASM({
524+
// if we had previously hidden everything behind a fill_document window, put it back.
525+
var div = document.getElementById('SDL3_fill_document_background_elements');
526+
if (div) {
527+
if (div.SDL3_canvas_nextsib) {
528+
div.SDL3_canvas_parent.insertBefore(div.SDL3_canvas, div.SDL3_canvas_nextsib);
529+
} else {
530+
div.SDL3_canvas_parent.appendChild(div.SDL3_canvas);
531+
}
532+
while (div.firstChild) {
533+
document.body.insertBefore(div.firstChild, div);
534+
}
535+
div.SDL3_canvas.style.position = div.SDL3_canvas.SDL3_original_position;
536+
div.SDL3_canvas.style.top = div.SDL3_canvas.SDL3_original_top;
537+
div.SDL3_canvas.style.left = div.SDL3_canvas.SDL3_original_left;
538+
div.remove();
539+
}
540+
});
541+
Emscripten_fill_document_window = NULL;
542+
}
543+
544+
window->w = wdata->non_fill_document_width;
545+
window->h = wdata->non_fill_document_height;
546+
const double scaled_w = SDL_floor(window->w * wdata->pixel_ratio);
547+
const double scaled_h = SDL_floor(window->h * wdata->pixel_ratio);
550548
emscripten_set_canvas_element_size(wdata->canvas_id, SDL_lroundf(scaled_w), SDL_lroundf(scaled_h));
551549

552550
// if the size is not being controlled by css, we need to scale down for hidpi
553551
if (!wdata->external_size && (wdata->pixel_ratio != 1.0f)) {
554552
// scale canvas down
555553
emscripten_set_element_css_size(wdata->canvas_id, window->w, window->h);
556554
}
555+
556+
if (transitioning) {
557+
window->w = window->h = 0;
558+
SDL_SendWindowEvent(window, SDL_EVENT_WINDOW_RESIZED, wdata->non_fill_document_width, wdata->non_fill_document_height);
559+
}
560+
}
561+
}
562+
563+
static void SDLCALL Emscripten_FillDocHintChanged(void *userdata, const char *name, const char *oldValue, const char *hint)
564+
{
565+
const bool enabled = SDL_GetStringBoolean(hint, false);
566+
if (Emscripten_fill_document_window && !enabled) {
567+
Emscripten_SetWindowFillDocState(Emscripten_fill_document_window, false);
568+
} else if (!Emscripten_fill_document_window && enabled) {
569+
/// there's currently only ever one canvas, but if this changes later, we can choose the one with keyboard focus or something.
570+
SDL_VideoDevice *device = (SDL_VideoDevice *) userdata;
571+
if (device && device->windows) { // take first window in the list for now.
572+
Emscripten_SetWindowFillDocState(device->windows, true);
573+
}
574+
}
575+
}
576+
577+
static bool Emscripten_CreateWindow(SDL_VideoDevice *_this, SDL_Window *window, SDL_PropertiesID props)
578+
{
579+
SDL_WindowData *wdata;
580+
double css_w, css_h;
581+
const char *selector;
582+
583+
// Allocate window internal data
584+
wdata = (SDL_WindowData *)SDL_calloc(1, sizeof(SDL_WindowData));
585+
if (!wdata) {
586+
return false;
587+
}
588+
589+
selector = SDL_GetHint(SDL_HINT_EMSCRIPTEN_CANVAS_SELECTOR);
590+
if (!selector || !*selector) {
591+
selector = SDL_GetStringProperty(props, SDL_PROP_WINDOW_CREATE_EMSCRIPTEN_CANVAS_ID_STRING, "#canvas");
592+
}
593+
wdata->canvas_id = SDL_strdup(selector);
594+
595+
selector = SDL_GetHint(SDL_HINT_EMSCRIPTEN_KEYBOARD_ELEMENT);
596+
if (!selector || !*selector) {
597+
selector = SDL_GetStringProperty(props, SDL_PROP_WINDOW_CREATE_EMSCRIPTEN_KEYBOARD_ELEMENT_STRING, "#window");
598+
}
599+
wdata->keyboard_element = SDL_strdup(selector);
600+
601+
bool fill_document;
602+
if (Emscripten_fill_document_window) {
603+
fill_document = false; // only one allowed at a time.
604+
} else if (SDL_GetHint(SDL_HINT_EMSCRIPTEN_FILL_DOCUMENT)) {
605+
fill_document = SDL_GetHintBoolean(SDL_HINT_EMSCRIPTEN_FILL_DOCUMENT, false);
606+
} else {
607+
fill_document = SDL_GetBooleanProperty(props, SDL_PROP_WINDOW_CREATE_EMSCRIPTEN_FILL_DOCUMENT_BOOLEAN, false);
608+
}
609+
610+
if (window->flags & SDL_WINDOW_HIGH_PIXEL_DENSITY) {
611+
wdata->pixel_ratio = emscripten_get_device_pixel_ratio();
612+
} else {
613+
wdata->pixel_ratio = 1.0f;
614+
}
615+
616+
// set a fake size to check if there is any CSS sizing the canvas
617+
emscripten_set_canvas_element_size(wdata->canvas_id, 1, 1);
618+
emscripten_get_element_css_size(wdata->canvas_id, &css_w, &css_h);
619+
620+
wdata->external_size = SDL_floor(css_w) != 1 || SDL_floor(css_h) != 1;
621+
if (wdata->external_size) {
622+
fill_document = false; // can't be resizable if something else is controlling it.
557623
}
558624

559625
wdata->window = window;
560626

561627
// Setup driver data for this window
562628
window->internal = wdata;
563629

630+
wdata->non_fill_document_width = window->w;
631+
wdata->non_fill_document_height = window->h;
632+
Emscripten_SetWindowFillDocState(window, fill_document);
633+
564634
// One window, it always has focus
565635
SDL_SetMouseFocus(window);
566636
SDL_SetKeyboardFocus(window);
@@ -577,7 +647,7 @@ static bool Emscripten_CreateWindow(SDL_VideoDevice *_this, SDL_Window *window,
577647
// Ensure various things are added to the window's properties
578648
SDL_SetStringProperty(window->props, SDL_PROP_WINDOW_EMSCRIPTEN_CANVAS_ID_STRING, wdata->canvas_id);
579649
SDL_SetStringProperty(window->props, SDL_PROP_WINDOW_EMSCRIPTEN_KEYBOARD_ELEMENT_STRING, wdata->keyboard_element);
580-
SDL_SetBooleanProperty(window->props, SDL_PROP_WINDOW_EMSCRIPTEN_FILL_DOCUMENT_BOOLEAN, wdata->fill_document);
650+
SDL_SetBooleanProperty(window->props, SDL_PROP_WINDOW_EMSCRIPTEN_FILL_DOCUMENT_BOOLEAN, fill_document);
581651

582652
// Window has been successfully created
583653
return true;
@@ -592,7 +662,7 @@ static void Emscripten_SetWindowSize(SDL_VideoDevice *_this, SDL_Window *window)
592662
{
593663
if (window->internal) {
594664
SDL_WindowData *data = window->internal;
595-
if (data->fill_document) {
665+
if (window == Emscripten_fill_document_window) {
596666
return; // canvas size is being dictated by the browser window size, refuse request.
597667
}
598668

@@ -625,6 +695,10 @@ static void Emscripten_DestroyWindow(SDL_VideoDevice *_this, SDL_Window *window)
625695
{
626696
SDL_WindowData *data;
627697

698+
if (Emscripten_fill_document_window == window) {
699+
Emscripten_SetWindowFillDocState(window, false);
700+
}
701+
628702
if (window->internal) {
629703
data = window->internal;
630704

@@ -646,23 +720,6 @@ static void Emscripten_DestroyWindow(SDL_VideoDevice *_this, SDL_Window *window)
646720
MAIN_THREAD_EM_ASM({
647721
// just ignore clicks on the fullscreen button while there's no SDL window.
648722
Module['requestFullscreen'] = function(lockPointer, resizeCanvas) {};
649-
650-
// if we had previously hidden everything behind a fill_document window, put it back.
651-
var div = document.getElementById('SDL3_fill_document_background_elements');
652-
if (div) {
653-
if (div.SDL3_canvas_nextsib) {
654-
div.SDL3_canvas_parent.insertBefore(div.SDL3_canvas, div.SDL3_canvas_nextsib);
655-
} else {
656-
div.SDL3_canvas_parent.appendChild(div.SDL3_canvas);
657-
}
658-
while (div.firstChild) {
659-
document.body.insertBefore(div.firstChild, div);
660-
}
661-
div.SDL3_canvas.style.position = undefined;
662-
div.SDL3_canvas.style.top = undefined;
663-
div.SDL3_canvas.style.left = undefined;
664-
div.remove();
665-
}
666723
});
667724
}
668725

src/video/emscripten/SDL_emscriptenvideo.h

Lines changed: 5 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -35,11 +35,12 @@ struct SDL_WindowData
3535

3636
SDL_GLContext gl_context;
3737

38+
int non_fill_document_width;
39+
int non_fill_document_height;
40+
3841
char *canvas_id;
3942
char *keyboard_element;
4043

41-
bool fill_document;
42-
4344
float pixel_ratio;
4445

4546
bool external_size;
@@ -53,6 +54,8 @@ struct SDL_WindowData
5354
bool mouse_focus_loss_pending;
5455
};
5556

57+
extern SDL_Window *Emscripten_fill_document_window;
58+
5659
bool Emscripten_ShouldSetSwapInterval(int interval);
5760

5861
#endif // SDL_emscriptenvideo_h_

0 commit comments

Comments
 (0)