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Misc.cpp
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126 lines (103 loc) · 2.36 KB
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#include "Misc.hpp"
Misc::Misc() {}
void Misc::radarHack(){
if (!Settings::misc_ingameRadar_enable) {
return;
}
if (engine.clientState->state() != INGAME) {
return;
}
for (auto entity : client.entityList->array()) {
if (entity.m_iClassID() != CCSPlayer) {
continue;
}
BasePlayer player(entity);
if (player.m_iTeamNum() == client.localPlayer->m_iTeamNum()) {
continue;
}
if (player.m_iHealth() <= 0) {
continue;
}
if (!player.m_bSpotted()) {
player.m_bSpotted(true);
}
}
}
void Misc::bhop() {
if (!Settings::misc_bhop_enable) {
return;
}
if (
engine.clientState->state() != INGAME ||
client.localPlayer->m_iHealth() <= 0 ||
client.localPlayer->m_iTeamNum() < TERRORIST ||
!Helpers::isMouseActive()
) {
return;
}
if (!GetAsyncKeyState(VK_SPACE)) {
return;
}
if (client.localPlayer->m_vecVelocity().isZero()) {
return;
}
if (FlagsState::isOnGround(client.localPlayer->m_fFlags())) {
client.dwForceJump(KEY_DOWN);
}
else {
client.dwForceJump(KEY_UP);
}
}
void Misc::autoPistols(){
if (!Settings::misc_autoPistols_enable) {
return;
}
if (
engine.clientState->state() != INGAME ||
client.localPlayer->m_iHealth() <= 0 ||
client.localPlayer->m_iTeamNum() < TERRORIST ||
!Helpers::isMouseActive()
) {
return;
}
if (!GetAsyncKeyState(VK_LBUTTON)) {
return;
}
int activeWeaponID = client.localPlayer->m_hActiveWeapon() & 0xfff;
BaseCombatWeapon activeWeapon = BaseCombatWeapon(client.entityList->getByID(activeWeaponID - 1));
if (activeWeapon.isPistol() && activeWeapon.m_iItemDefinitionIndex() != WEAPON_R8Revolver && activeWeapon.m_iItemDefinitionIndex() != WEAPON_CZ75Auto) {
while (GetAsyncKeyState(VK_LBUTTON)) {
client.dwForceAttack(KEY_PRESS);
Sleep(Settings::misc_autoPistols_delay);
}
}
}
void Misc::autoAccept(){
if (!Settings::misc_autoAccept_enable) {
return;
}
if (engine.clientState->state() != LOBBY) {
return;
}
callback = client.confirmReservationCallback();
if (callback){
if (prevCallback != callback){
prevCallback = callback;
found = false;
accepted = false;
}
if (!found){
found = true;
Sleep(5000);
}
else if (!accepted){
accepted = true;
mem.CreateThread(client.hConfirmMatch());
std::cout << "[AUTO ACCEPT]: Math was found. Tried to accept the match." << std::endl;
}
}
else{
found = false;
accepted = false;
}
}