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| 1 | +using UnityEngine; |
| 2 | +using System; |
| 3 | +using System.Collections.Generic; |
| 4 | +using LuaInterface; |
| 5 | +using UnityEditor; |
| 6 | + |
| 7 | +using BindType = ToLuaMenu.BindType; |
| 8 | +using System.Reflection; |
| 9 | + |
| 10 | +public static class CustomSettings |
| 11 | +{ |
| 12 | + public static string saveDir = Application.dataPath + "/ToLua/Source/Generate/"; |
| 13 | + public static string toluaBaseType = Application.dataPath + "/ToLua/ToLua/BaseType/"; |
| 14 | + public static string baseLuaDir = Application.dataPath + "/ToLua/ToLua/Lua/"; |
| 15 | + public static string injectionFilesPath = Application.dataPath + "/ToLua/ToLua/Injection/"; |
| 16 | + |
| 17 | + //导出时强制做为静态类的类型(注意customTypeList 还要添加这个类型才能导出) |
| 18 | + //unity 有些类作为sealed class, 其实完全等价于静态类 |
| 19 | + public static List<Type> staticClassTypes = new List<Type> |
| 20 | + { |
| 21 | + typeof(UnityEngine.Application), |
| 22 | + typeof(UnityEngine.Time), |
| 23 | + typeof(UnityEngine.Screen), |
| 24 | + typeof(UnityEngine.SleepTimeout), |
| 25 | + typeof(UnityEngine.Input), |
| 26 | + typeof(UnityEngine.Resources), |
| 27 | + typeof(UnityEngine.Physics), |
| 28 | + typeof(UnityEngine.RenderSettings), |
| 29 | + typeof(UnityEngine.QualitySettings), |
| 30 | + typeof(UnityEngine.GL), |
| 31 | + typeof(UnityEngine.Graphics), |
| 32 | + }; |
| 33 | + |
| 34 | + //附加导出委托类型(在导出委托时, customTypeList 中牵扯的委托类型都会导出, 无需写在这里) |
| 35 | + public static DelegateType[] customDelegateList = |
| 36 | + { |
| 37 | + _DT(typeof(Action)), |
| 38 | + _DT(typeof(UnityEngine.Events.UnityAction)), |
| 39 | + _DT(typeof(System.Predicate<int>)), |
| 40 | + _DT(typeof(System.Action<int>)), |
| 41 | + _DT(typeof(System.Comparison<int>)), |
| 42 | + _DT(typeof(System.Func<int, int>)), |
| 43 | + }; |
| 44 | + |
| 45 | + //在这里添加你要导出注册到lua的类型列表 |
| 46 | + public static BindType[] customTypeList = |
| 47 | + { |
| 48 | + //------------------------为例子导出-------------------------------- |
| 49 | + //_GT(typeof(TestEventListener)), |
| 50 | + //_GT(typeof(TestProtol)), |
| 51 | + //_GT(typeof(TestAccount)), |
| 52 | + //_GT(typeof(Dictionary<int, TestAccount>)).SetLibName("AccountMap"), |
| 53 | + //_GT(typeof(KeyValuePair<int, TestAccount>)), |
| 54 | + //_GT(typeof(Dictionary<int, TestAccount>.KeyCollection)), |
| 55 | + //_GT(typeof(Dictionary<int, TestAccount>.ValueCollection)), |
| 56 | + //_GT(typeof(TestExport)), |
| 57 | + //_GT(typeof(TestExport.Space)), |
| 58 | + //------------------------------------------------------------------- |
| 59 | + |
| 60 | + _GT(typeof(LuaInjectionStation)), |
| 61 | + _GT(typeof(InjectType)), |
| 62 | + _GT(typeof(Debugger)).SetNameSpace(null), |
| 63 | + |
| 64 | +#if USING_DOTWEENING |
| 65 | + _GT(typeof(DG.Tweening.DOTween)), |
| 66 | + _GT(typeof(DG.Tweening.Tween)).SetBaseType(typeof(System.Object)).AddExtendType(typeof(DG.Tweening.TweenExtensions)), |
| 67 | + _GT(typeof(DG.Tweening.Sequence)).AddExtendType(typeof(DG.Tweening.TweenSettingsExtensions)), |
| 68 | + _GT(typeof(DG.Tweening.Tweener)).AddExtendType(typeof(DG.Tweening.TweenSettingsExtensions)), |
| 69 | + _GT(typeof(DG.Tweening.LoopType)), |
| 70 | + _GT(typeof(DG.Tweening.PathMode)), |
| 71 | + _GT(typeof(DG.Tweening.PathType)), |
| 72 | + _GT(typeof(DG.Tweening.RotateMode)), |
| 73 | + _GT(typeof(Component)).AddExtendType(typeof(DG.Tweening.ShortcutExtensions)), |
| 74 | + _GT(typeof(Transform)).AddExtendType(typeof(DG.Tweening.ShortcutExtensions)), |
| 75 | + _GT(typeof(Light)).AddExtendType(typeof(DG.Tweening.ShortcutExtensions)), |
| 76 | + _GT(typeof(Material)).AddExtendType(typeof(DG.Tweening.ShortcutExtensions)), |
| 77 | + _GT(typeof(Rigidbody)).AddExtendType(typeof(DG.Tweening.ShortcutExtensions)), |
| 78 | + _GT(typeof(Camera)).AddExtendType(typeof(DG.Tweening.ShortcutExtensions)), |
| 79 | + _GT(typeof(AudioSource)).AddExtendType(typeof(DG.Tweening.ShortcutExtensions)), |
| 80 | + //_GT(typeof(LineRenderer)).AddExtendType(typeof(DG.Tweening.ShortcutExtensions)), |
| 81 | + //_GT(typeof(TrailRenderer)).AddExtendType(typeof(DG.Tweening.ShortcutExtensions)), |
| 82 | +#else |
| 83 | + |
| 84 | + _GT(typeof(Component)), |
| 85 | + _GT(typeof(Transform)), |
| 86 | + _GT(typeof(Material)), |
| 87 | + _GT(typeof(Light)), |
| 88 | + _GT(typeof(Rigidbody)), |
| 89 | + _GT(typeof(Camera)), |
| 90 | + _GT(typeof(AudioSource)), |
| 91 | + //_GT(typeof(LineRenderer)) |
| 92 | + //_GT(typeof(TrailRenderer)) |
| 93 | +#endif |
| 94 | + |
| 95 | + _GT(typeof(Behaviour)), |
| 96 | + _GT(typeof(MonoBehaviour)), |
| 97 | + _GT(typeof(GameObject)), |
| 98 | + _GT(typeof(TrackedReference)), |
| 99 | + _GT(typeof(Application)), |
| 100 | + _GT(typeof(Physics)), |
| 101 | + _GT(typeof(Collider)), |
| 102 | + _GT(typeof(Time)), |
| 103 | + _GT(typeof(Texture)), |
| 104 | + _GT(typeof(Texture2D)), |
| 105 | + _GT(typeof(Shader)), |
| 106 | + _GT(typeof(Renderer)), |
| 107 | + _GT(typeof(WWW)), |
| 108 | + _GT(typeof(Screen)), |
| 109 | + _GT(typeof(CameraClearFlags)), |
| 110 | + _GT(typeof(AudioClip)), |
| 111 | + _GT(typeof(AssetBundle)), |
| 112 | + _GT(typeof(ParticleSystem)), |
| 113 | + _GT(typeof(AsyncOperation)).SetBaseType(typeof(System.Object)), |
| 114 | + _GT(typeof(LightType)), |
| 115 | + _GT(typeof(SleepTimeout)), |
| 116 | +#if UNITY_5_3_OR_NEWER && !UNITY_5_6_OR_NEWER |
| 117 | + _GT(typeof(UnityEngine.Experimental.Director.DirectorPlayer)), |
| 118 | +#endif |
| 119 | + _GT(typeof(Animator)), |
| 120 | + _GT(typeof(Input)), |
| 121 | + _GT(typeof(KeyCode)), |
| 122 | + _GT(typeof(SkinnedMeshRenderer)), |
| 123 | + _GT(typeof(Space)), |
| 124 | + |
| 125 | + |
| 126 | + _GT(typeof(MeshRenderer)), |
| 127 | +#if !UNITY_5_4_OR_NEWER |
| 128 | + _GT(typeof(ParticleEmitter)), |
| 129 | + _GT(typeof(ParticleRenderer)), |
| 130 | + _GT(typeof(ParticleAnimator)), |
| 131 | +#endif |
| 132 | + |
| 133 | + _GT(typeof(BoxCollider)), |
| 134 | + _GT(typeof(MeshCollider)), |
| 135 | + _GT(typeof(SphereCollider)), |
| 136 | + _GT(typeof(CharacterController)), |
| 137 | + _GT(typeof(CapsuleCollider)), |
| 138 | + |
| 139 | + _GT(typeof(Animation)), |
| 140 | + _GT(typeof(AnimationClip)).SetBaseType(typeof(UnityEngine.Object)), |
| 141 | + _GT(typeof(AnimationState)), |
| 142 | + _GT(typeof(AnimationBlendMode)), |
| 143 | + _GT(typeof(QueueMode)), |
| 144 | + _GT(typeof(PlayMode)), |
| 145 | + _GT(typeof(WrapMode)), |
| 146 | + |
| 147 | + _GT(typeof(QualitySettings)), |
| 148 | + _GT(typeof(RenderSettings)), |
| 149 | + _GT(typeof(SkinWeights)), |
| 150 | + _GT(typeof(RenderTexture)), |
| 151 | + _GT(typeof(Resources)), |
| 152 | + _GT(typeof(LuaProfiler)), |
| 153 | + }; |
| 154 | + |
| 155 | + public static List<Type> dynamicList = new List<Type>() |
| 156 | + { |
| 157 | + typeof(MeshRenderer), |
| 158 | +#if !UNITY_5_4_OR_NEWER |
| 159 | + typeof(ParticleEmitter), |
| 160 | + typeof(ParticleRenderer), |
| 161 | + typeof(ParticleAnimator), |
| 162 | +#endif |
| 163 | + |
| 164 | + typeof(BoxCollider), |
| 165 | + typeof(MeshCollider), |
| 166 | + typeof(SphereCollider), |
| 167 | + typeof(CharacterController), |
| 168 | + typeof(CapsuleCollider), |
| 169 | + |
| 170 | + typeof(Animation), |
| 171 | + typeof(AnimationClip), |
| 172 | + typeof(AnimationState), |
| 173 | + |
| 174 | + typeof(SkinWeights), |
| 175 | + typeof(RenderTexture), |
| 176 | + typeof(Rigidbody), |
| 177 | + }; |
| 178 | + |
| 179 | + //重载函数,相同参数个数,相同位置out参数匹配出问题时, 需要强制匹配解决 |
| 180 | + //使用方法参见例子14 |
| 181 | + public static List<Type> outList = new List<Type>() |
| 182 | + { |
| 183 | + |
| 184 | + }; |
| 185 | + |
| 186 | + //ngui优化,下面的类没有派生类,可以作为sealed class |
| 187 | + public static List<Type> sealedList = new List<Type>() |
| 188 | + { |
| 189 | + /*typeof(Transform), |
| 190 | + typeof(UIRoot), |
| 191 | + typeof(UICamera), |
| 192 | + typeof(UIViewport), |
| 193 | + typeof(UIPanel), |
| 194 | + typeof(UILabel), |
| 195 | + typeof(UIAnchor), |
| 196 | + typeof(UIAtlas), |
| 197 | + typeof(UIFont), |
| 198 | + typeof(UITexture), |
| 199 | + typeof(UISprite), |
| 200 | + typeof(UIGrid), |
| 201 | + typeof(UITable), |
| 202 | + typeof(UIWrapGrid), |
| 203 | + typeof(UIInput), |
| 204 | + typeof(UIScrollView), |
| 205 | + typeof(UIEventListener), |
| 206 | + typeof(UIScrollBar), |
| 207 | + typeof(UICenterOnChild), |
| 208 | + typeof(UIScrollView), |
| 209 | + typeof(UIButton), |
| 210 | + typeof(UITextList), |
| 211 | + typeof(UIPlayTween), |
| 212 | + typeof(UIDragScrollView), |
| 213 | + typeof(UISpriteAnimation), |
| 214 | + typeof(UIWrapContent), |
| 215 | + typeof(TweenWidth), |
| 216 | + typeof(TweenAlpha), |
| 217 | + typeof(TweenColor), |
| 218 | + typeof(TweenRotation), |
| 219 | + typeof(TweenPosition), |
| 220 | + typeof(TweenScale), |
| 221 | + typeof(TweenHeight), |
| 222 | + typeof(TypewriterEffect), |
| 223 | + typeof(UIToggle), |
| 224 | + typeof(Localization),*/ |
| 225 | + }; |
| 226 | + |
| 227 | + public static BindType _GT(Type t) |
| 228 | + { |
| 229 | + return new BindType(t); |
| 230 | + } |
| 231 | + |
| 232 | + public static DelegateType _DT(Type t) |
| 233 | + { |
| 234 | + return new DelegateType(t); |
| 235 | + } |
| 236 | + |
| 237 | + |
| 238 | + [MenuItem("Lua/Attach Profiler", false, 151)] |
| 239 | + static void AttachProfiler() |
| 240 | + { |
| 241 | + if (!Application.isPlaying) |
| 242 | + { |
| 243 | + EditorUtility.DisplayDialog("警告", "请在运行时执行此功能", "确定"); |
| 244 | + return; |
| 245 | + } |
| 246 | + |
| 247 | + LuaClient.Instance.AttachProfiler(); |
| 248 | + } |
| 249 | + |
| 250 | + [MenuItem("Lua/Detach Profiler", false, 152)] |
| 251 | + static void DetachProfiler() |
| 252 | + { |
| 253 | + if (!Application.isPlaying) |
| 254 | + { |
| 255 | + return; |
| 256 | + } |
| 257 | + |
| 258 | + LuaClient.Instance.DetachProfiler(); |
| 259 | + } |
| 260 | +} |
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