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script teseter with execution order error bug fixed.
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Assets/JCSUnity/Scripts/Examples/JCS_ScriptTester.cs

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@@ -50,7 +50,7 @@ public class JCS_ScriptTester
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//========================================
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// Unity's function
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//------------------------------
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private void Awake()
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private void Start()
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{
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// use default.
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if (mDialogueSystem == null)

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