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Assets/JCSUnity/Scripts/Settings/JCS_NetworkSettings.cs

Lines changed: 2 additions & 4 deletions
Original file line numberDiff line numberDiff line change
@@ -25,8 +25,7 @@ public class JCS_NetworkSettings
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[Header("** Check Variables (JCS_NetworkSettings) **")]
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[Tooltip(@"Current mode this client in, should be update by
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the server!")]
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[Tooltip(@"Current mode this client in, should be update by the server!")]
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public JCS_ClientMode CLIENT_MODE = JCS_ClientMode.LOGIN_SERVER;
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[Tooltip("On switching the server?")]
@@ -35,8 +34,7 @@ public class JCS_NetworkSettings
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[Tooltip("Flag to check if is force switching the server.")]
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public bool FORCE_SWITCH_SERVER = false;
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[Header("** Online Game Configuration **")]
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[Header("- Online Game Configuration")]
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[Tooltip("Is the current game with online mode active?")]
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public bool ONLINE_MODE = false;

Assets/JCSUnity/Scripts/Settings/JCS_UISettings.cs

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -19,8 +19,8 @@ public class JCS_UISettings
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{
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/* Variables */
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// no one care about how black screen look so i
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// just make it unseen in the inspector.
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// No one care about how black screen look so I just make it unseen
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// in the inspector.
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public static string BLACK_SCREEN_PATH = "JCSUnity_Resources/LevelDesignUI/JCS_BlackScreen";
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public static string BLACK_SLIDE_SCREEN_PATH = "JCSUnity_Resources/LevelDesignUI/JCS_BlackSlideScreen";
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public static string BLACK_SCREEN_NAME = "JCS_BlackScreen";

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