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Move resources folders to it's folder
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393 files changed

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Assets/JCSUnity/Editor/JCSUnity_EditorWindow.cs

Lines changed: 19 additions & 19 deletions
Original file line numberDiff line numberDiff line change
@@ -325,7 +325,7 @@ private static void ConvertTo2D()
325325
// create canvas
326326
GameObject canvasObj = CreateJCSCanvas();
327327

328-
const string desc_path = "JCSUnity_Resources/GUI/Describe Panel";
328+
const string desc_path = "GUI/Describe Panel";
329329
GameObject desc_obj = JCS_Utility.SpawnGameObject(desc_path);
330330
desc_obj.name = desc_obj.name.Replace("(Clone)", "");
331331
desc_obj.transform.SetParent(canvasObj.transform);
@@ -361,7 +361,7 @@ private static void ConvertTo3D()
361361
[MenuItem("JCSUnity/Basic/Create Managers", false, 10)]
362362
private static GameObject CreateManagers()
363363
{
364-
const string manager_path = "JCSUnity_Resources/JCS_Managers";
364+
const string manager_path = "JCS_Managers";
365365
GameObject gameObj = CreateHierarchyObject(manager_path);
366366

367367
Undo.RegisterCreatedObjectUndo(gameObj, "Create JCS Managers");
@@ -376,7 +376,7 @@ private static GameObject CreateManagers()
376376
[MenuItem("JCSUnity/Basic/Create Settings", false, 10)]
377377
private static GameObject CreateSettings()
378378
{
379-
const string setting_path = "JCSUnity_Resources/JCS_Settings";
379+
const string setting_path = "JCS_Settings";
380380
GameObject gameObj = CreateHierarchyObject(setting_path);
381381

382382
Undo.RegisterCreatedObjectUndo(gameObj, "Create JCS Settings");
@@ -390,7 +390,7 @@ private static GameObject CreateSettings()
390390
[MenuItem("JCSUnity/Basic/Create BGM Player", false, 11)]
391391
private static void CreateBGMPlayer()
392392
{
393-
const string player_path = "JCSUnity_Resources/Sound/JCS_BGMPlayer";
393+
const string player_path = "Sound/JCS_BGMPlayer";
394394
GameObject gameObj = CreateHierarchyObject(player_path);
395395

396396
Undo.RegisterCreatedObjectUndo(gameObj, "Create BGM Player");
@@ -402,7 +402,7 @@ private static void CreateBGMPlayer()
402402
[MenuItem("JCSUnity/Basic/Create Debug Tools", false, 12)]
403403
private static void CreateDebugTools()
404404
{
405-
const string tools_path = "JCSUnity_Resources/Tools/JCS_Tools";
405+
const string tools_path = "Tools/JCS_Tools";
406406
GameObject gameObj = CreateHierarchyObject(tools_path);
407407

408408
Undo.RegisterCreatedObjectUndo(gameObj, "Create Debug Tools");
@@ -435,13 +435,13 @@ private static void RevertDefaultInputManager()
435435
/// </summary>
436436
private static GameObject CreateJCSCanvas()
437437
{
438-
const string canvas_path = "JCSUnity_Resources/LevelDesignUI/JCS_Canvas";
438+
const string canvas_path = "LevelDesignUI/JCS_Canvas";
439439
GameObject canvasObj = CreateHierarchyObject(canvas_path);
440440

441441
Undo.RegisterCreatedObjectUndo(canvasObj, "Create JCS Canvas");
442442

443443

444-
const string eventSystem_path = "JCSUnity_Resources/LevelDesignUI/EventSystem";
444+
const string eventSystem_path = "LevelDesignUI/EventSystem";
445445
GameObject evtSystemObj = CreateHierarchyObject(eventSystem_path);
446446

447447
Undo.RegisterCreatedObjectUndo(evtSystemObj, "Create Event System");
@@ -513,7 +513,7 @@ private static void UpdateJCSUnity()
513513
/// </summary>
514514
private static GameObject Create2DCurosr()
515515
{
516-
const string setting_path = "JCSUnity_Resources/GUI/JCS_2DCursor";
516+
const string setting_path = "GUI/JCS_2DCursor";
517517
GameObject gameObj = CreateHierarchyObject(setting_path);
518518

519519
Undo.RegisterCreatedObjectUndo(gameObj, "Create 3D Cursor");
@@ -528,7 +528,7 @@ private static GameObject Create2DCurosr()
528528
/// </summary>
529529
private static GameObject Create3DCurosr()
530530
{
531-
const string setting_path = "JCSUnity_Resources/GUI/JCS_3DCursor";
531+
const string setting_path = "GUI/JCS_3DCursor";
532532
GameObject gameObj = CreateHierarchyObject(setting_path);
533533

534534
Undo.RegisterCreatedObjectUndo(gameObj, "Create 3D Cursor");
@@ -555,7 +555,7 @@ private static GameObject CreateBasePanel()
555555
return null;
556556
}
557557

558-
const string setting_path = "JCSUnity_Resources/GUI/JCS_BasePanel";
558+
const string setting_path = "GUI/JCS_BasePanel";
559559
GameObject basePanel = CreateHierarchyObjectUnderCanvas(setting_path);
560560

561561
Undo.RegisterCreatedObjectUndo(basePanel, "Create Base Panel");
@@ -583,7 +583,7 @@ private static GameObject CreateDialoguePanel()
583583
return null;
584584
}
585585

586-
const string setting_path = "JCSUnity_Resources/GUI/JCS_DialoguePanel";
586+
const string setting_path = "GUI/JCS_DialoguePanel";
587587
GameObject dialoguePanel = CreateHierarchyObjectUnderCanvas(setting_path);
588588

589589
Undo.RegisterCreatedObjectUndo(dialoguePanel, "Create Dialogue Panel");
@@ -619,7 +619,7 @@ private static void CreateSlidePanel()
619619
return;
620620
}
621621

622-
const string settingPath = "JCSUnity_Resources/LevelDesignUI/JCS_SlideScreenPanelHolder";
622+
const string settingPath = "LevelDesignUI/JCS_SlideScreenPanelHolder";
623623

624624
// spawn the pane holder.
625625
JCS_SlideScreenPanelHolder panelHolder9x9 = CreateHierarchyObjectUnderCanvas(settingPath, jcsCanvas).GetComponent<JCS_SlideScreenPanelHolder>();
@@ -630,7 +630,7 @@ private static void CreateSlidePanel()
630630
int starting_pos_x = -1920;
631631
int starting_pos_y = 1080;
632632

633-
const string slidePanelPath = "JCSUnity_Resources/LevelDesignUI/JCS_SlidePanel";
633+
const string slidePanelPath = "LevelDesignUI/JCS_SlidePanel";
634634

635635
int index = 0;
636636

@@ -664,7 +664,7 @@ private static void CreateSlidePanel()
664664
}
665665
}
666666

667-
const string slideScreenCameraPath = "JCSUnity_Resources/Camera/JCS_2DSlideScreenCamera";
667+
const string slideScreenCameraPath = "Camera/JCS_2DSlideScreenCamera";
668668
JCS_2DSlideScreenCamera slideScreenCamera = CreateHierarchyObject(slideScreenCameraPath).GetComponent<JCS_2DSlideScreenCamera>();
669669

670670
Undo.RegisterCreatedObjectUndo(slideScreenCamera, "Create 2D Slide Screen Camera");
@@ -692,7 +692,7 @@ private static GameObject CreateTweenPanel()
692692
return null;
693693
}
694694

695-
const string setting_path = "JCSUnity_Resources/GUI/JCS_TweenPanel";
695+
const string setting_path = "GUI/JCS_TweenPanel";
696696
GameObject tweenPanel = CreateHierarchyObjectUnderCanvas(setting_path);
697697

698698
Undo.RegisterCreatedObjectUndo(tweenPanel, "Create Tween Panel");
@@ -709,7 +709,7 @@ private static GameObject CreateTweenPanel()
709709
/// <returns></returns>
710710
private static GameObject CreateUndoRedoSystem()
711711
{
712-
const string setting_path = "JCSUnity_Resources/GUI/JCS_UndoRedoSystem";
712+
const string setting_path = "GUI/JCS_UndoRedoSystem";
713713
GameObject undoRedoSystem = CreateHierarchyObject(setting_path);
714714

715715
Undo.RegisterCreatedObjectUndo(undoRedoSystem, "Create Undo Redo System");
@@ -730,7 +730,7 @@ private static GameObject CreateUndoRedoSystem()
730730
/// </summary>
731731
private static void Create2DCamera()
732732
{
733-
const string camera_path = "JCSUnity_Resources/Camera/JCS_2DCamera";
733+
const string camera_path = "Camera/JCS_2DCamera";
734734
GameObject gameObj = CreateHierarchyObject(camera_path);
735735

736736
// set camera depth to default -10.
@@ -744,7 +744,7 @@ private static void Create2DCamera()
744744
/// </summary>
745745
private static void CreateMixDamageTextPool()
746746
{
747-
const string setting_path = "JCSUnity_Resources/GUI/DamageText/JCS_MixDamageTextPool";
747+
const string setting_path = "GUI/DamageText/JCS_MixDamageTextPool";
748748
GameObject gameObj = CreateHierarchyObject(setting_path);
749749

750750
Undo.RegisterCreatedObjectUndo(gameObj, "Create Min Damage Text Pool");
@@ -761,7 +761,7 @@ private static void CreateMixDamageTextPool()
761761
/// </summary>
762762
private static void Create3DCamera()
763763
{
764-
const string camera_path = "JCSUnity_Resources/Camera/JCS_3DCamera";
764+
const string camera_path = "Camera/JCS_3DCamera";
765765
GameObject gameObj = CreateHierarchyObject(camera_path);
766766

767767
Undo.RegisterCreatedObjectUndo(gameObj, "Create JCS 3D Camera");
File renamed without changes.

Assets/Resources/JCSUnity_Resources/Camera/JCS_2DCamera.prefab renamed to Assets/JCSUnity/Resources/Camera/JCS_2DCamera.prefab

File renamed without changes.

Assets/Resources/JCSUnity_Resources/Camera/JCS_2DCamera.prefab.meta renamed to Assets/JCSUnity/Resources/Camera/JCS_2DCamera.prefab.meta

File renamed without changes.

Assets/Resources/JCSUnity_Resources/Camera/JCS_2DMultiTrackCamera.prefab renamed to Assets/JCSUnity/Resources/Camera/JCS_2DMultiTrackCamera.prefab

File renamed without changes.

Assets/Resources/JCSUnity_Resources/Camera/JCS_2DMultiTrackCamera.prefab.meta renamed to Assets/JCSUnity/Resources/Camera/JCS_2DMultiTrackCamera.prefab.meta

File renamed without changes.

Assets/Resources/JCSUnity_Resources/Camera/JCS_2DSlideScreenCamera.prefab renamed to Assets/JCSUnity/Resources/Camera/JCS_2DSlideScreenCamera.prefab

File renamed without changes.

Assets/Resources/JCSUnity_Resources/Camera/JCS_2DSlideScreenCamera.prefab.meta renamed to Assets/JCSUnity/Resources/Camera/JCS_2DSlideScreenCamera.prefab.meta

File renamed without changes.

Assets/Resources/JCSUnity_Resources/Camera/JCS_3DCamera.prefab renamed to Assets/JCSUnity/Resources/Camera/JCS_3DCamera.prefab

File renamed without changes.

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