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Update description, special thank to Matthew Washington.
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README.md

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# JCSUnity #
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JCSUnity is a component driven framework. There are a tone
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of reusable components that are already pre-built.
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Most component work individuslly, except some of them do not.
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You can combine/attach two components on the same game object
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and it will make completely different behaviour since the first
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component works on it own and so do the second component. Two of the
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components works individually will create the brand new behaviour.
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The best part of the framework is by knowing these components always
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suprise me how much I can do with my creativity and not just
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engineering. There are one thing that this framework do the best is
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fast and being productive building a game.
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JCSUnity is a component driven Framework built to allow the user
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to quickly generate commonly used game mechanics and features
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such as UI functionality and player movement. This will allow
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for a faster initial development. Most components work individually
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while other components must be used in tandem with others.
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Individually components can be combined to create new behaviors.
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<br/>
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## Important Notice ##

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