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_BossFight_Assets/Scripts/Settings
_RunningCrush_Assets/Scripts/Settings Expand file tree Collapse file tree 2 files changed +13
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lines changed Original file line number Diff line number Diff line change @@ -32,10 +32,13 @@ public class BF_GameSettings
3232 [ Header ( "- Save Load" ) ]
3333
3434 public string FILE_PATH = "SavedData/" ;
35+
3536 public string FILE_NAME = "BF_GameData" ;
37+
3638 public static BF_GameData BF_GAME_DATA = null ;
3739
3840 private string mFullFilePath = "" ;
41+
3942 private string mFullFileName = "" ;
4043
4144 [ Header ( "- Game Feature" ) ]
@@ -44,7 +47,10 @@ public class BF_GameSettings
4447 [ Range ( 10 , 100 ) ]
4548 public int TOTAL_MOB_IN_SCENE = 30 ;
4649
50+ [ Tooltip ( "Color that represent the freezing effect." ) ]
4751 public Color FREEZE_COLOR = Color . blue ;
52+
53+ [ Tooltip ( "Color that represent the burning effect." ) ]
4854 public Color BURN_COLOR = Color . red ;
4955
5056 [ Header ( "- Level" ) ]
Original file line number Diff line number Diff line change @@ -44,18 +44,25 @@ public class RC_GameSettings
4444 [ Header ( "- Save Load" ) ]
4545
4646 public string FILE_PATH = "SavedData/" ;
47+
4748 public string FILE_NAME = "RC_GameData" ;
49+
4850 public static RC_GameData RC_GAME_DATA = null ;
4951
5052 private string mFullFilePath = "" ;
53+
5154 private string mFullFileName = "" ;
5255
5356 [ Header ( "- Player" ) ]
5457
5558 public JCS_3DLiquidBar GLOBAL_LIQUIDBAR = null ;
59+
5660 public Vector3 LIQUIDBAR_OFFSET = Vector3 . zero ;
61+
5762 public RC_Player [ ] PLAYERS = null ;
63+
5864 public RC_PlayerPointer [ ] PLAYER_POINTERS = null ;
65+
5966 public RC_RevivePointer [ ] PLAYER_REVIVE_POINTERS = null ;
6067
6168 /* Setter & Getter */
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