From 95c9c241818cef2f3819c3357609aa9809e35c26 Mon Sep 17 00:00:00 2001 From: "github-actions[bot]" <41898282+github-actions[bot]@users.noreply.github.com> Date: Fri, 12 Jun 2026 12:24:48 +0000 Subject: [PATCH] chore: release v3-beta --- .release-please-manifest.json | 4 ++-- Packages/src/CHANGELOG.md | 20 ++++++++++++++++++++ Packages/src/package.json | 2 +- cli/CHANGELOG.md | 16 ++++++++++++++++ cli/contract.json | 2 +- cli/internal/tools/default-tools.json | 2 +- 6 files changed, 41 insertions(+), 5 deletions(-) diff --git a/.release-please-manifest.json b/.release-please-manifest.json index ae80bd98e..69259f6b6 100644 --- a/.release-please-manifest.json +++ b/.release-please-manifest.json @@ -1,4 +1,4 @@ { - ".": "3.0.0-beta.31", - "cli": "3.0.0-beta.24" + ".": "3.0.0-beta.32", + "cli": "3.0.0-beta.25" } diff --git a/Packages/src/CHANGELOG.md b/Packages/src/CHANGELOG.md index 7da37333d..6a9716788 100644 --- a/Packages/src/CHANGELOG.md +++ b/Packages/src/CHANGELOG.md @@ -1,5 +1,25 @@ # Changelog +## [3.0.0-beta.32](https://github.com/hatayama/unity-cli-loop/compare/v3.0.0-beta.31...v3.0.0-beta.32) (2026-06-12) + + +### Features + +* Pause points are easier to drive: unified naming, embedded logs, diagnosis hints, and frame stepping ([#1309](https://github.com/hatayama/unity-cli-loop/issues/1309)) ([875fd91](https://github.com/hatayama/unity-cli-loop/commit/875fd915a0a977cad11bf021fcfe9c0f4e93212d)) +* Pause Unity at named debug breaks for inspection ([#1283](https://github.com/hatayama/unity-cli-loop/issues/1283)) ([5628335](https://github.com/hatayama/unity-cli-loop/commit/5628335100e6a6e6abe1a3baa3c2134e4a16b127)) + + +### Bug Fixes + +* Clarify transient debug-break guidance ([#1289](https://github.com/hatayama/unity-cli-loop/issues/1289)) ([476b2da](https://github.com/hatayama/unity-cli-loop/commit/476b2dae0edaf43c5069140473403bc64ddde841)) +* Input simulation no longer hangs when Editor updates stall ([#1306](https://github.com/hatayama/unity-cli-loop/issues/1306)) ([7498397](https://github.com/hatayama/unity-cli-loop/commit/7498397c455123b7e4f8d5765f54357e816324b9)) +* Launch now confirms when Unity is ready or restarted ([#1301](https://github.com/hatayama/unity-cli-loop/issues/1301)) ([3b72fff](https://github.com/hatayama/unity-cli-loop/commit/3b72fffa4de96d0daae266f925b5de5d2ffdc392)) +* Make Unity readiness and PlayMode stop results clearer ([#1300](https://github.com/hatayama/unity-cli-loop/issues/1300)) ([a36e661](https://github.com/hatayama/unity-cli-loop/commit/a36e66185e717ebf03a819a6c6d0906b1797ae98)) +* Preserve compile diagnostics across Unity reloads ([#1282](https://github.com/hatayama/unity-cli-loop/issues/1282)) ([447a697](https://github.com/hatayama/unity-cli-loop/commit/447a697883e8f886df9d198d643c8b4751416abd)) +* Setup no longer opens after upgrades with no CLI or skill updates ([#1277](https://github.com/hatayama/unity-cli-loop/issues/1277)) ([b0608f3](https://github.com/hatayama/unity-cli-loop/commit/b0608f3901e2b67c5df8d387dd13f143e8336424)) +* Unity connection stays alive: the server restarts itself after failures and the CLI detects frozen Editors instead of hanging ([#1312](https://github.com/hatayama/unity-cli-loop/issues/1312)) ([0392ca9](https://github.com/hatayama/unity-cli-loop/commit/0392ca93572147022ef8ee8f66ba463319132857)) +* Unity startup recovery avoids premature readiness timeouts ([#1296](https://github.com/hatayama/unity-cli-loop/issues/1296)) ([1d3d2b6](https://github.com/hatayama/unity-cli-loop/commit/1d3d2b6780f239acdede657e0dd153911ffaf669)) + ## [3.0.0-beta.31](https://github.com/hatayama/unity-cli-loop/compare/v3.0.0-beta.30...v3.0.0-beta.31) (2026-06-02) diff --git a/Packages/src/package.json b/Packages/src/package.json index 4c0a28508..34d22db67 100644 --- a/Packages/src/package.json +++ b/Packages/src/package.json @@ -1,6 +1,6 @@ { "name": "io.github.hatayama.uloopmcp", - "version": "3.0.0-beta.31", + "version": "3.0.0-beta.32", "displayName": "Unity CLI Loop", "description": "AI-driven development loop for Unity via CLI.", "unity": "2022.3", diff --git a/cli/CHANGELOG.md b/cli/CHANGELOG.md index 0af321798..bb586f6e8 100644 --- a/cli/CHANGELOG.md +++ b/cli/CHANGELOG.md @@ -1,5 +1,21 @@ # Changelog +## [3.0.0-beta.25](https://github.com/hatayama/unity-cli-loop/compare/cli-v3.0.0-beta.24...cli-v3.0.0-beta.25) (2026-06-12) + + +### Features + +* Pause points are easier to drive: unified naming, embedded logs, diagnosis hints, and frame stepping ([#1309](https://github.com/hatayama/unity-cli-loop/issues/1309)) ([875fd91](https://github.com/hatayama/unity-cli-loop/commit/875fd915a0a977cad11bf021fcfe9c0f4e93212d)) +* Pause Unity at named debug breaks for inspection ([#1283](https://github.com/hatayama/unity-cli-loop/issues/1283)) ([5628335](https://github.com/hatayama/unity-cli-loop/commit/5628335100e6a6e6abe1a3baa3c2134e4a16b127)) + + +### Bug Fixes + +* Launch now confirms when Unity is ready or restarted ([#1301](https://github.com/hatayama/unity-cli-loop/issues/1301)) ([3b72fff](https://github.com/hatayama/unity-cli-loop/commit/3b72fffa4de96d0daae266f925b5de5d2ffdc392)) +* Make Unity readiness and PlayMode stop results clearer ([#1300](https://github.com/hatayama/unity-cli-loop/issues/1300)) ([a36e661](https://github.com/hatayama/unity-cli-loop/commit/a36e66185e717ebf03a819a6c6d0906b1797ae98)) +* Preserve compile diagnostics across Unity reloads ([#1282](https://github.com/hatayama/unity-cli-loop/issues/1282)) ([447a697](https://github.com/hatayama/unity-cli-loop/commit/447a697883e8f886df9d198d643c8b4751416abd)) +* Unity connection stays alive: the server restarts itself after failures and the CLI detects frozen Editors instead of hanging ([#1312](https://github.com/hatayama/unity-cli-loop/issues/1312)) ([0392ca9](https://github.com/hatayama/unity-cli-loop/commit/0392ca93572147022ef8ee8f66ba463319132857)) + ## [3.0.0-beta.24](https://github.com/hatayama/unity-cli-loop/compare/cli-v3.0.0-beta.23...cli-v3.0.0-beta.24) (2026-06-02) diff --git a/cli/contract.json b/cli/contract.json index 210e458fe..06e57c6b2 100644 --- a/cli/contract.json +++ b/cli/contract.json @@ -1,4 +1,4 @@ { "schemaVersion": 1, - "cliVersion": "3.0.0-beta.30" + "cliVersion": "3.0.0-beta.25" } diff --git a/cli/internal/tools/default-tools.json b/cli/internal/tools/default-tools.json index 3f5ef6d19..095c2cd2d 100644 --- a/cli/internal/tools/default-tools.json +++ b/cli/internal/tools/default-tools.json @@ -1,5 +1,5 @@ { - "version": "3.0.0-beta.28", + "version": "3.0.0-beta.25", "tools": [ { "name": "compile",