diff --git a/topics/ale-psych/ale-psych.png b/topics/ale-psych/ale-psych.png new file mode 100644 index 00000000000..1b895595e69 Binary files /dev/null and b/topics/ale-psych/ale-psych.png differ diff --git a/topics/ale-psych/index.md b/topics/ale-psych/index.md new file mode 100644 index 00000000000..c4b2eace0df --- /dev/null +++ b/topics/ale-psych/index.md @@ -0,0 +1,14 @@ +--- +aliases: ale-psych, fnf-ale-psych +display_name: ALE Psych +logo: ale-psych.png +related: fnf-engine, friday-night-funkin, flixel, fnf, modding, hscript, lua +short_description: ALE Psych is a fork of Psych Engine tailored for modders of Friday Night Funkin’, offering advanced scripting and customisation. +topic: ale-psych +url: https://github.com/ALE-Psych-Crew/ALE-Psych +--- +ALE Psych is a Friday Night Funkin’ modding engine built on Psych Engine 0.7.3. It allows users to add new menus, events, stages, and gameplay changes without modifying the engine’s source files. + +Mods can use Lua and HScript to create custom classes, script song events, and control various gameplay features. + +ALE Psych differs from the original Psych Engine in several ways, including updates to loading, better class support, and a built-in console for debugging. These changes help modders develop and test their projects more easily. \ No newline at end of file