Hello,
I have a problem with default indexed DB on WebGL Unity - idbvfs_register(1) in SQLiteExtension.cs
SQLite3.Open() results with OK. But opening first table fails with error no such table (in first call to sqlite3LocateTable).
When I change idbvfs_register(1) to idbvfs_register(0) it loads correctly.
Do you see any reason why this could happen?
Can you change makeDefault flag configurable from outside or can you help me with other solution?
Thanks for help!