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836-RectangleOverlap.go
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52 lines (42 loc) · 1.81 KB
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package main
// 836. Rectangle Overlap
// An axis-aligned rectangle is represented as a list [x1, y1, x2, y2],
// where (x1, y1) is the coordinate of its bottom-left corner, and (x2, y2) is the coordinate of its top-right corner.
// Its top and bottom edges are parallel to the X-axis, and its left and right edges are parallel to the Y-axis.
// Two rectangles overlap if the area of their intersection is positive.
// To be clear, two rectangles that only touch at the corner or edges do not overlap.
// Given two axis-aligned rectangles rec1 and rec2, return true if they overlap, otherwise return false.
// Example 1:
// Input: rec1 = [0,0,2,2], rec2 = [1,1,3,3]
// Output: true
// Example 2:
// Input: rec1 = [0,0,1,1], rec2 = [1,0,2,1]
// Output: false
// Example 3:
// Input: rec1 = [0,0,1,1], rec2 = [2,2,3,3]
// Output: false
// Constraints:
// rec1.length == 4
// rec2.length == 4
// -10^9 <= rec1[i], rec2[i] <= 10^9
// rec1 and rec2 represent a valid rectangle with a non-zero area.
import "fmt"
func isRectangleOverlap(rec1 []int, rec2 []int) bool {
min := func (x, y int) int { if x < y { return x; }; return y; }
max := func (x, y int) int { if x > y { return x; }; return y; }
return (min(rec1[2], rec2[2]) > max(rec1[0], rec2[0])) && (min(rec1[3], rec2[3]) > max(rec1[1], rec2[1]))
}
func main() {
// Example 1:
// Input: rec1 = [0,0,2,2], rec2 = [1,1,3,3]
// Output: true
fmt.Println(isRectangleOverlap([]int{0,0,2,2}, []int{1,1,3,3})) // true
// Example 2:
// Input: rec1 = [0,0,1,1], rec2 = [1,0,2,1]
// Output: false
fmt.Println(isRectangleOverlap([]int{0,0,1,1}, []int{1,0,2,1})) // false
// Example 3:
// Input: rec1 = [0,0,1,1], rec2 = [2,2,3,3]
// Output: false
fmt.Println(isRectangleOverlap([]int{0,0,1,1}, []int{2,2,3,3})) // false
}