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225-ImplementStackUsingQueues.go
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131 lines (107 loc) · 3.25 KB
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package main
// 225. Implement Stack using Queues
// Implement a last-in-first-out (LIFO) stack using only two queues.
// The implemented stack should support all the functions of a normal stack (push, top, pop, and empty).
// Implement the MyStack class:
// void push(int x) Pushes element x to the top of the stack.
// int pop() Removes the element on the top of the stack and returns it.
// int top() Returns the element on the top of the stack.
// boolean empty() Returns true if the stack is empty, false otherwise.
// Notes:
// You must use only standard operations of a queue, which means that only push to back, peek/pop from front, size and is empty operations are valid.
// Depending on your language, the queue may not be supported natively. You may simulate a queue using a list or deque (double-ended queue) as long as you use only a queue's standard operations.
// Example 1:
// Input
// ["MyStack", "push", "push", "top", "pop", "empty"]
// [[], [1], [2], [], [], []]
// Output
// [null, null, null, 2, 2, false]
// Explanation
// MyStack myStack = new MyStack();
// myStack.push(1);
// myStack.push(2);
// myStack.top(); // return 2
// myStack.pop(); // return 2
// myStack.empty(); // return False
// Constraints:
// 1 <= x <= 9
// At most 100 calls will be made to push, pop, top, and empty.
// All the calls to pop and top are valid.
import "fmt"
type MyStack struct {
enque []int
deque []int
}
func Constructor() MyStack {
return MyStack{[]int{}, []int{}}
}
func (this *MyStack) Push(x int) {
this.enque = append(this.enque, x)
}
func (this *MyStack) Pop() int {
length := len(this.enque)
for i := 0; i < length-1; i++ {
this.deque = append(this.deque, this.enque[0])
this.enque = this.enque[1:]
}
topEle := this.enque[0]
this.enque = this.deque
this.deque = nil
return topEle
}
func (this *MyStack) Top() int {
topEle := this.Pop()
this.enque = append(this.enque, topEle)
return topEle
}
func (this *MyStack) Empty() bool {
return len(this.enque) == 0
}
type MyStack1 struct {
data []int
}
func Constructor1() MyStack1 {
return MyStack1{ []int{} }
}
func (this *MyStack1) Push(x int) {
// 压栈是加到 slice 前面
this.data = append([]int{x}, this.data...)
}
func (this *MyStack1) Pop() int {
res := this.Top()
// pop 是从前面出来
this.data = this.data[1:len(this.data)]
return res
}
func (this *MyStack1) Top() int {
return this.data[0]
}
func (this *MyStack1) Empty() bool {
return len(this.data) == 0
}
/**
* Your MyStack object will be instantiated and called as such:
* obj := Constructor();
* obj.Push(x);
* param_2 := obj.Pop();
* param_3 := obj.Top();
* param_4 := obj.Empty();
*/
func main() {
obj := Constructor();
obj.Push(1);
obj.Push(2);
fmt.Println("obj.Top(): ", obj.Top());
fmt.Println("obj.Empty(): ", obj.Empty());
fmt.Println("obj.Pop(): ", obj.Pop());
fmt.Println("obj.Pop(): ", obj.Pop());
fmt.Println("obj.Empty(): ", obj.Empty());
obj1 := Constructor1();
obj1.Push(1);
obj1.Push(2);
fmt.Println("obj1.Top(): ", obj1.Top());
fmt.Println("obj1.Empty(): ", obj1.Empty());
fmt.Println("obj1.Pop(): ", obj1.Pop());
fmt.Println("obj1.Pop(): ", obj1.Pop());
fmt.Println("obj1.Empty(): ", obj1.Empty());
}