I use Fork for game development with Unity. Whenever i focus Fork after doing some changes in Unity, fork shows the spinner for 10-15 seconds.
When i click on changed files in the Unstaged view and it correctly shows me the changes in the diff panel. But if I move these into Staged, Fork moves them back to Unstaged again like a second later.
If i wait for the spinner to finish then staging works normally.
Unity is already very slow for code development due to how long it takes to reload code domain each time and then adding extra friction with Fork makes the whole process super frustrating.
I use Fork for game development with Unity. Whenever i focus Fork after doing some changes in Unity, fork shows the spinner for 10-15 seconds.
When i click on changed files in the Unstaged view and it correctly shows me the changes in the diff panel. But if I move these into Staged, Fork moves them back to Unstaged again like a second later.
If i wait for the spinner to finish then staging works normally.
Unity is already very slow for code development due to how long it takes to reload code domain each time and then adding extra friction with Fork makes the whole process super frustrating.