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Button

The Button widget supports reactions to pressing/touching events. It has two methods of constructions: the button function, and the Button::new constructor. By default, the button is disabled if on_press is not defined. We can also set padding around the text of the button.

use iced::widget::{Button, button, column};

fn main() -> iced::Result {
    iced::run("My App", MyApp::update, MyApp::view)
}

#[derive(Debug, Clone)]
enum Message {
    DoSomething,
}

#[derive(Default)]
struct MyApp;

impl MyApp {
    fn update(&mut self, _message: Message) {}

    fn view(&self) -> iced::Element<Message> {
        column![
            Button::new("Disabled button"),
            button("Construct from function"),
            button("Enabled button").on_press(Message::DoSomething),
            button("With padding").padding(20),
        ]
        .into()
    }
}

Button

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