Hi! i could not find a way to import modules to rust. Is there a way to do this?
Currently a workaround is to inject it into an outer attribute tag like:
[<Fable.Core.Rust.OuterAttr("allow(unused)]\nmod rust_glue;\nmod helpers;\n#[cfg",
[| "target_arch = \"wasm32\"" |])>]
which gives a result like this:
