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Update THREE imports
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9 files changed

+11
-11
lines changed

9 files changed

+11
-11
lines changed

vrarmik/ArmTransforms.js

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import THREE from '../three.js';
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import THREE from '../three.module.js';
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class ArmTransforms
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{

vrarmik/LegsManager.js

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import THREE from '../three.js';
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import THREE from '../three.module.js';
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import {Helpers} from './Unity.js';
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const stepRate = 0.2;

vrarmik/ShoulderPoser.js

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import THREE from '../three.js';
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import THREE from '../three.module.js';
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import {Helpers} from './Unity.js';
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const rightVector = new THREE.Vector3(1, 0, 0);

vrarmik/ShoulderTransforms.js

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import THREE from '../three.js';
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import THREE from '../three.module.js';
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import ArmTransforms from './ArmTransforms.js';
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import ShoulderPoser from './ShoulderPoser.js';
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import VRArmIK from './VRArmIK.js';

vrarmik/SkeletonUtils.js

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import THREE from '../three.js';
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import THREE from '../three.module.js';
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/**
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* Takes in a rootBone and recursively traverses the bone heirarchy,
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export {
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fixSkeletonZForward, setQuaternionFromDirection
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};
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};

vrarmik/Unity.js

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import THREE from '../three.js';
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import THREE from '../three.module.js';
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const localVector = new THREE.Vector3();
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const localVector2 = new THREE.Vector3();

vrarmik/VRArmIK.js

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import THREE from '../three.js';
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import THREE from '../three.module.js';
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import {Helpers} from './Unity.js';
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const zeroVector = new THREE.Vector3();

vrarmik/VRTrackingReferences.js

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import THREE from '../three.js';
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import THREE from '../three.module.js';
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class VRTrackingReferences {
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constructor() {

vrarmik/three-vrm.js

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import THREE from '../three.js';
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import THREE from '../three.module.js';
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var __three_vrm__ =
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/******/ (function(modules) { // webpackBootstrap
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/***/ })
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/******/ });
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/******/ });

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